RUST METRICSFlight deck · live data
Data live Servers11,806 Players72,381 Populated3,700 Fresh wipes 3 h114 Scan5 min
‹ All servers91.229.161.33:28015
Offline Full Queue Fresh wipe Wipe due No query

Fury Rust #1 [PVE | NOLIMIT]

Offline EU 91.229.161.33:28015 checked 20d ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,632top 62% · #2390 in EU
Last wipe24d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Fury Rust #1 [PVE | NOLIMIT] follow?

From the force wipe, the next wipe of Fury Rust #1 [PVE | NOLIMIT] is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 24 days 13 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does Fury Rust #1 [PVE | NOLIMIT] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166655 (Build): Game build reading: 166655; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): No fighting between players: the world itself is the hazard; ^k (Build server): Design bases and practise building; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe from Fury Rust #1 [PVE | NOLIMIT]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Fury Rust #1 [PVE | NOLIMIT]?

These Rust Metrics lists carry Fury Rust #1 [PVE | NOLIMIT]: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does Fury Rust #1 [PVE | NOLIMIT] hold among Rust servers?

Top 62% of all ranked servers: Fury Rust #1 [PVE | NOLIMIT] takes #13,632 on seven-day player hours and #2,390 in Europe.

What is the population on Fury Rust #1 [PVE | NOLIMIT]?

Status for Fury Rust #1 [PVE | NOLIMIT]: offline. Last seen 20 days 3 hours ago.

Server

What location is Fury Rust #1 [PVE | NOLIMIT] hosted in?

Reading: location. The EU tag puts Fury Rust #1 [PVE | NOLIMIT] in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 91.229.161.33:28015.

What Rust version is Fury Rust #1 [PVE | NOLIMIT] on?

Rust network protocol 2634 and build 166655 on Windows is the build Fury Rust #1 [PVE | NOLIMIT] runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Fury Rust #1 [PVE | NOLIMIT], and is it online?

Fury Rust #1 [PVE | NOLIMIT] reports offline. The last reading came 20 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 8 October 2026.

Rules and settings

How is Fury Rust #1 [PVE | NOLIMIT] configured, and what rules are in force?

Reading the name gives no gather rate for Fury Rust #1 [PVE | NOLIMIT]. The group cap is 8 players, which is the default in the game. build & creative, building sandbox, with gathering removed — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Fury Rust #1 [PVE | NOLIMIT]?

The game generates a procedural map for Fury Rust #1 [PVE | NOLIMIT].

Connection

How can you get onto Fury Rust #1 [PVE | NOLIMIT]?

Check: join. Open Rust, press F1, then enter client.connect 91.229.161.33:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,^m,^v,^k,EU,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166655
Build Game build reading: 166655.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.
^k
Build server Design bases and practise building.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.