RUST METRICSFlight deck · live data
Data live Servers11,611 Players34,878 Populated2,847 Fresh wipes 3 h62 Scan5 min
‹ All servers91.229.161.29:28015
Offline Full Queue Fresh wipe Wipe due No query

Fury Rust #1 [PVE | NOLIMIT]

Offline EU 91.229.161.29:28015 checked 22d ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,793top 61% · #2386 in EU
Last wipe23d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Fury Rust #1 [PVE | NOLIMIT] follow?

An estimate from the force wipe gives Fury Rust #1 [PVE | NOLIMIT]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 23 days 20 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does Fury Rust #1 [PVE | NOLIMIT] carry, and what do they mean?

These are the tags Fury Rust #1 [PVE | NOLIMIT] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166655 (Build): Game build reading: 166655; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^k (Build server): Design bases and practise building; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Fury Rust #1 [PVE | NOLIMIT]?

Rust Metrics lists featuring Fury Rust #1 [PVE | NOLIMIT]: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Fury Rust #1 [PVE | NOLIMIT] hold among Rust servers?

Top 61% of all ranked servers: Fury Rust #1 [PVE | NOLIMIT] takes #13,793 on seven-day player hours and #2,386 in Europe.

What player count does Fury Rust #1 [PVE | NOLIMIT] carry?

Fury Rust #1 [PVE | NOLIMIT] is not responding; status offline, last seen 22 days 13 hours ago.

Operator and location

Which location does Fury Rust #1 [PVE | NOLIMIT] run from?

Reading: location. The EU tag puts Fury Rust #1 [PVE | NOLIMIT] in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 91.229.161.29:28015.

What Rust version is Fury Rust #1 [PVE | NOLIMIT] on?

Reading: Fury Rust #1 [PVE | NOLIMIT], Rust network protocol 2634 and build 166655, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Fury Rust #1 [PVE | NOLIMIT], and is it online?

Fury Rust #1 [PVE | NOLIMIT] reports offline. The last reading came 22 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 5 October 2026.

Map and rules

What settings and rules apply on Fury Rust #1 [PVE | NOLIMIT]?

No gather rate appears in the name: Fury Rust #1 [PVE | NOLIMIT]. No limit is set beyond the default. Groups take up to 8 players. Mode check gives build & creative; a build sandbox with no gathering. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Fury Rust #1 [PVE | NOLIMIT] on?

Check: map. Procedural, generated by the game, on Fury Rust #1 [PVE | NOLIMIT].

Connection

How do you connect to Fury Rust #1 [PVE | NOLIMIT]?

Press F1 in Rust and enter client.connect 91.229.161.29:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,^m,^v,^k,EU,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166655
Build Game build reading: 166655.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.
^k
Build server Design bases and practise building.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.