RUST METRICSFlight deck · live data
Data live Servers11,751 Players55,890 Populated3,402 Fresh wipes 3 h132 Scan5 min
‹ All servers91.229.161.28:28015
Offline Full Queue Fresh wipe Wipe due No query

Fury Rust #1 [PVE | NOLIMIT]

Offline EU 91.229.161.28:28015 checked 12d ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,920top 60% · #2422 in EU
Last wipe13d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Fury Rust #1 [PVE | NOLIMIT] wipe, and when?

An estimate from the force wipe gives Fury Rust #1 [PVE | NOLIMIT]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 13 days 6 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does Fury Rust #1 [PVE | NOLIMIT] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): No fighting between players: the world itself is the hazard; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in from Fury Rust #1 [PVE | NOLIMIT]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Fury Rust #1 [PVE | NOLIMIT]?

Rust Metrics lists featuring Fury Rust #1 [PVE | NOLIMIT]: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What position does Fury Rust #1 [PVE | NOLIMIT] hold among Rust servers?

Top 60% of all ranked servers: Fury Rust #1 [PVE | NOLIMIT] takes #12,920 on seven-day player hours and #2,422 in Europe.

How full does Fury Rust #1 [PVE | NOLIMIT] get?

Reading for Fury Rust #1 [PVE | NOLIMIT]: offline at this moment; last seen 12 days 9 hours ago.

Operator and location

What location is Fury Rust #1 [PVE | NOLIMIT] hosted in?

Fury Rust #1 [PVE | NOLIMIT] gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 91.229.161.28:28015.

What Rust version is Fury Rust #1 [PVE | NOLIMIT] on?

Rust network protocol 2634 and build 167781 on Windows is the build Fury Rust #1 [PVE | NOLIMIT] runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Fury Rust #1 [PVE | NOLIMIT], and is it online?

Check: connection. Fury Rust #1 [PVE | NOLIMIT] is offline at this moment. Last contact was 12 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.

Rules and settings

What settings and rules apply on Fury Rust #1 [PVE | NOLIMIT]?

No gather rate appears in the name: Fury Rust #1 [PVE | NOLIMIT]. 8 players per group, the default value. The mode is build & creative. Note the following: no gathering; sandbox building instead. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is Fury Rust #1 [PVE | NOLIMIT] on?

Check: map. Procedural, generated by the game, on Fury Rust #1 [PVE | NOLIMIT].

How to join

How can you get onto Fury Rust #1 [PVE | NOLIMIT]?

To join: start Rust, press F1 and type client.connect 91.229.161.28:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,^m,^v,^k,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.
^k
Build server Check: mode. Builds, for practising and designing bases.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.