Fury Rust #1 [PVE | NOLIMIT]
Offline EU 91.229.161.21:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:50 UTC13d ago | – | – | running | 1 |
| Fri 2 Oct, 08:02 UTC26d ago | 1 | – | 13.4 days | 0 |
| Thu 1 Oct, 18:04 UTC FW27d ago | 1 | – | 0.6 days | 1 |
| Thu 1 Oct, 08:14 UTC27d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 11:19 UTC28d ago | 1 | – | 0.9 days | 0 |
| Thu 24 Sep, 09:20 UTC34d ago | 0 | – | 6.1 days | 0 |
| Tue 22 Sep, 17:28 UTC36d ago | 1 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/50
- 4/200
- 3/100
- 5/100
- 2/200
- 5/20
Quick answers
from the figures on this pageWipe schedule
What happens on Fury Rust #1 [PVE | NOLIMIT] when wipe day comes?
An average of 1 players came at the busiest on its recent wipes.
What wipe timing does Fury Rust #1 [PVE | NOLIMIT] follow?
Once a month Fury Rust #1 [PVE | NOLIMIT] wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 13 days 1 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does Fury Rust #1 [PVE | NOLIMIT] carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): No fighting between players: the world itself is the hazard; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in from Fury Rust #1 [PVE | NOLIMIT]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Fury Rust #1 [PVE | NOLIMIT]?
Rust Metrics lists featuring Fury Rust #1 [PVE | NOLIMIT]: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player count
What position does Fury Rust #1 [PVE | NOLIMIT] hold among Rust servers?
Ranked by seven-day player hours, Fury Rust #1 [PVE | NOLIMIT] sits at #13,612 and #2,442 in Europe, inside the top 62%.
How full does Fury Rust #1 [PVE | NOLIMIT] get?
Fury Rust #1 [PVE | NOLIMIT] is not responding; status offline, last seen 8 days 12 hours ago.
Operator and location
What location is Fury Rust #1 [PVE | NOLIMIT] hosted in?
Reading: location. The EU tag puts Fury Rust #1 [PVE | NOLIMIT] in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 91.229.161.21:28015.
What Rust version is Fury Rust #1 [PVE | NOLIMIT] on?
Reading: Fury Rust #1 [PVE | NOLIMIT], Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
Is Fury Rust #1 [PVE | NOLIMIT] up, and how often does it stay up?
Fury Rust #1 [PVE | NOLIMIT] reports offline. The last reading came 8 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 September 2026.
Rules and settings
What settings and rules apply on Fury Rust #1 [PVE | NOLIMIT]?
Check: gather rate. The name Fury Rust #1 [PVE | NOLIMIT] does not state one. The group cap is 8 players, which is the default in the game. build & creative, a build sandbox with no gathering — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Fury Rust #1 [PVE | NOLIMIT]?
The game generates a procedural map for Fury Rust #1 [PVE | NOLIMIT].
Join
What do you do to join Fury Rust #1 [PVE | NOLIMIT]?
Press F1 in Rust and enter client.connect 91.229.161.21:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.