RUST METRICSFlight deck · live data
Data live Servers11,720 Players57,954 Populated3,334 Fresh wipes 3 h174 Scan5 min
‹ All servers91.229.114.221:28083
Online Full Queue Fresh wipe Wipe due No query

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA

Online 91.229.114.221:28083 checked 7m ago

weekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 52 SERVER FPS

Server fps

48 h low 36 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 71,350 ×1000

Entities

48 h range 65,942–72,709 · memory 3,045 MB
1239 ET SINCE RESTART 6D 14H

Uptime

6 days 14 hours since its last restart, at the last reading
7-day average2peak 6
Rank#2,473top 11%
Last wipe7d agoweekly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Memory3,045MB48 h peak 4 players
REC 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep9 Oct15 Oct22 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap3.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 8hFW
  2. WPT 2Thu 12 Nov, 05:10 UTC13d 18h
  3. WPT 3Thu 19 Nov, 05:10 UTC20d 18h
  4. WPT 4Thu 26 Nov, 05:10 UTC27d 18h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 8hFW
  6. WPT 6Thu 10 Dec, 05:10 UTC41d 18h

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:10 UTC7d ago 6 – running 1
Sun 18 Oct, 12:07 UTC10d ago 2 held half 3.7 days 0
Sun 11 Oct, 19:57 UTC17d ago 2 held half 6.7 days 0
Wed 7 Oct, 16:36 UTC21d ago 1 – 4.1 days 0
Tue 6 Oct, 14:29 UTC22d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 14 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA wipe?

Its tag guides the prediction: too few of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 7 days 5 hours ago. Its tags carry a weekly wipe schedule.

Tags

Which tags does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA carry, and what do they mean?

These are the tags ASHFALL | PvE Weekly | Hardcore Base Defense | BETA publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): us5 is the region code on record; ^w (Weekly): It wipes each week; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

These Rust Metrics lists carry ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Occupancy

What position does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA hold among Rust servers?

Player hours over seven days put ASHFALL | PvE Weekly | Hardcore Base Defense | BETA at #2,473, in the top 11% of all ranked servers.

What is the population on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

0 of 50 slots are filled on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA right now. Check: players over seven days. Average 2, peak 6. Check: 48-hour peak. 20:00 UTC, 4 players on average.

Operator and location

What location is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA hosted in?

Reading: location. ASHFALL | PvE Weekly | Hardcore Base Defense | BETA gives no region, with region code us5. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 91.229.114.221:28083.

What Rust version is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA on?

Rust network protocol 2635 and build 168909 on Linux is the build ASHFALL | PvE Weekly | Hardcore Base Defense | BETA runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA within range?

Reading: 51 server fps on average across the last 48 hours. It never dropped below 36. Peak entity count: 72,709. Buildings, deployables and all else included. Check: memory. Peak use was 3,493 MB. Expect lag when fps falls and entities climb.

How reliable is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, and is it online now?

Check: connection. ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is online at this moment. By its reported uptime, the last restart was roughly 6 days 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA configured, and what rules are in force?

No gather rate appears in the name: ASHFALL | PvE Weekly | Hardcore Base Defense | BETA. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA on?

Size 3,500 and seed 1926361453: the game generates the procedural map on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Check: join. Open Rust, press F1, then enter client.connect 91.229.114.221:28083. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/qr6JXaVQTq.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rus5
Region code us5 is the region code on record.

Wipe schedule

^w
Weekly It wipes each week.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.