DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub
Online NA 91.229.114.207:28023 checked 8m ago
Server instruments
last reading Thu 02:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 120 · below 20 is lag, below 10 is badEntities
48 h range 18,562–20,954 · memory 3,105 MBUptime
5 days 10 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 15hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 15hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:23 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/15
- 2/100
- 1/100
- 0/16
- 0/16
- 3/44
Quick answers
from the figures on this pageWipe timing
What happens on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub wipe, and when?
Once a month DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 9 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
Which tags does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub carry, and what do they mean?
These are the tags DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; ^q (Premium): Check: access. Premium players only; NA (North America): North America is the browser category it sits in; sc1 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; rustmaps (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub appear in Rust Metrics lists and filters?
These Rust Metrics lists carry DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub: Modded Rust servers, checked live, Aim training servers, live readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub sit in the rankings?
Player hours over the last seven days put DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub at #15,349, #1,513 in North America, in the top 69% of all ranked servers.
What player count does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub carry?
0 of 200 slots are filled on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub right now. Seven-day reading: 0 players on average.
Operator and location
Where does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub sit?
Reading: location. The NA tag puts DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 91.229.114.207:28023.
What Rust version is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub on?
Rust network protocol 2635 and build 168909 on Linux is the build DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?
Check: fps. Average 120 server fps over the last 48 hours, low of 120. Within range. Check: entities. The peak was 20,954, counting buildings, deployables and the rest of the world. Memory peak: 3,240 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub, and is it online?
DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub configured, and what rules are in force?
No gather rate appears in the name: DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: access. Premium players only. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?
Custom map, size 5,000, on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub. Download the published file from this page.
How to join
How do you connect to DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?
To join: start Rust, press F1 and type client.connect 91.229.114.207:28023. Or press Launch Rust here and Steam opens the game and connects you. Check: access. Premium players only. You can find its website at https://www.dadcorerust.com/.
