RUST METRICSFlight deck · live data
Data live Servers11,652 Players32,618 Populated2,799 Fresh wipes 3 h77 Scan5 min
‹ All servers91.229.114.13:28025
Online Full Queue Fresh wipe Wipe due No query

Cali.gg - VIP Previews

Online NA 91.229.114.13:28025 checked 14m ago

quad biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS 77 SERVER FPS

Server fps

48 h low 77 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 108,961 ×1000

Entities

48 h range 106,285–108,961 · memory 3,878 MB
1239 ET SINCE RESTART 08:41

Uptime

8 h 41 min since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69% · #1513 in NA
Last wipe10h agobiweekly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Memory3,878MBat the last reading
REC 1

Players

AveragePeak
0123419:0021:0022:0000:0001:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0021:0022:0000:0001:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct18 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #633 of the quad servers (top 76%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap13 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
  2. WPT 2Wed 11 Nov, 18:21 UTC13d 13h
  3. WPT 3Wed 25 Nov, 18:21 UTC27d 13h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 14hFW
  5. WPT 5Wed 9 Dec, 18:21 UTC41d 13h

The first 48 hours of its last wipes

Wed 14 OctThu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in, with 1 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:21 UTC10h ago – – running 0
Wed 14 Oct, 18:06 UTC14d ago 3+1 queue – 14 days 0
Thu 1 Oct, 17:53 UTC FW27d ago 1+1 queue halved by day 12 13 days 1
Wed 30 Sep, 23:58 UTC28d ago 2+1 queue – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Cali.gg - VIP Previews?

At their busiest, its recent wipes drew 2 players on average. 7 hours after the wipe the crowd peaked on the latest wipe, with 1 more in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 12 it fell below half.

What wipe timing does Cali.gg - VIP Previews follow?

The prediction follows its tag, because too few of Cali.gg - VIP Previews's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 10 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

Which tags does Cali.gg - VIP Previews carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): Slots: 0; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; modded (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in from Cali.gg - VIP Previews. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which operator is behind Cali.gg - VIP Previews?

Most likely the same operator runs both: Cali.gg - VIP Previews publishes a cali.gg hostname, and 1 other server we track does the same.

Where does Cali.gg - VIP Previews appear in Rust Metrics lists and filters?

On Rust Metrics, Cali.gg - VIP Previews sits in these lists: Rust tutorial servers, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Population

What position does Cali.gg - VIP Previews hold among Rust servers?

Ranked by seven-day player hours, Cali.gg - VIP Previews sits at #15,349 and #1,513 in North America, inside the top 69%. The quad group places it at #633.

What is the population on Cali.gg - VIP Previews?

Reading for Cali.gg - VIP Previews: 0 players online now. Check: player average. 0 over the last seven days.

Server

Which location does Cali.gg - VIP Previews run from?

Reading: location. The NA tag puts Cali.gg - VIP Previews in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 91.229.114.13:28025.

What Rust version is Cali.gg - VIP Previews on?

Rust network protocol 2635 and build 168909 on Linux is the build Cali.gg - VIP Previews runs. To get in, your game needs the same protocol; Steam applies the update.

How does Cali.gg - VIP Previews perform?

Over the last 48 hours the average was 79 server fps; the floor was 77. Check: entities. The peak was 108,961, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,090 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Cali.gg - VIP Previews, and is it online now?

Reading: online. Cali.gg - VIP Previews answers right now. Reading: uptime. About 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 5 of 168 hours, or 3%. The first sighting on Rust Metrics was 16 September 2026.

Rules and settings

How is Cali.gg - VIP Previews configured, and what rules are in force?

Check: gather rate. The name Cali.gg - VIP Previews does not state one. The group cap is 4 players, read as quad. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Cali.gg - VIP Previews?

From seed 2833, the game generates the procedural map on Cali.gg - VIP Previews. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Cali.gg Maps.

Join

How do you connect to Cali.gg - VIP Previews?

To join: start Rust, press F1 and type client.connect 91.229.114.13:28025. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://cali.gg.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^b,^v,NA,^t,gmrust,cs168909,ts4,^o^z,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players Slots: 0.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^t
Tutorial on New here? Facepunch's tutorial can be your start.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.
modded
Modded Plugins or settings make this a modded server.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.