RUST METRICSFlight deck · live data
Data live Servers11,614 Players33,332 Populated2,810 Fresh wipes 3 h68 Scan5 min
‹ All servers91.229.114.207:28019
Online Full Queue Fresh wipe Wipe due No query

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep

Online NA 91.229.114.207:28019 checked 9m ago

2x quad biweekly wipes moddedcarbonpremium
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 116 SERVER FPS

Server fps

48 h low 97 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 83,910 ×1000

Entities

48 h range 82,290–86,009 · memory 3,170 MB
1239 ET SINCE RESTART 17:41

Uptime

17 h 41 min since its last restart, at the last reading
7-day average1peak 7
Rank#2,546top 11% · #411 in NA
Last wipe11d agobiweekly schedule
Next wipe2d 10hSat 31 Oct, 17:02 UTC
Memory3,170MB48 h peak 4 players
REC 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 22% in NA, and #150 of the quad servers (top 18%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 17:02 UTC, in 2d 10h. Its biweekly schedule tag · low confidence

usual gap8.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  1. WPT 1Sat 31 Oct, 17:02 UTC2d 10h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 12hFW
  3. WPT 3Sat 14 Nov, 17:02 UTC16d 10h
  4. WPT 4Sat 28 Nov, 17:02 UTC30d 10h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 12hFW
  6. WPT 6Sat 12 Dec, 17:02 UTC44d 10h

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:02 UTC11d ago 7 – running 1
Thu 1 Oct, 17:36 UTC FW27d ago 9 halved by day 11 16 days 3
Thu 1 Oct, 11:19 UTC27d ago 9 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep when wipe day comes?

At their busiest, its recent wipes drew 8 players on average. After the latest wipe, numbers topped out at 2 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 11 it fell below half when it didn't.

What wipe timing does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep follow?

The prediction follows its tag, because too few of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep's wipes are on record to confirm its schedule. Due on Saturday 31 October at 17:02 UTC is its next wipe. The world it runs now was made 11 days 13 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

Which tags does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep carry, and what do they mean?

These are the tags DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; ^q (Premium): Check: access. Premium players only; NA (North America): Its browser listing: North America; rustmaps (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

These Rust Metrics lists carry DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

What position does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep hold among Rust servers?

Top 11% of all ranked servers: DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep takes #2,546 on seven-day player hours and #411 in North America. The quad group places it at #150.

What player count does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep carry?

Current headcount on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: 1 players, 200 slots available. Seven-day check: 1 players on average. Peak reading: 7. The last 48 hours peaked at 00:00 UTC, averaging 4 players at that hour.

Operator and location

Which location does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run from?

Reading: location. The NA tag puts DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.229.114.207:28019.

What Rust version is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep on?

Reading: DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Check: fps. Average 116 server fps over the last 48 hours, low of 97. Within range. Check: entities. The peak was 86,009, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,319 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep up, and how often does it stay up?

Check: connection. DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is online at this moment. By its reported uptime, the last restart was roughly 17 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep configured, and what rules are in force?

The name carries the rate: 2x gather on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep. Groups stop at 4 players. The label given is quad. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: access. Premium players only. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Check: map. A custom one of size 3,800, run by DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep. The published file can be downloaded from this page.

How to join

How do you connect to DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

To join: start Rust, press F1 and type client.connect 91.229.114.207:28019. Or press Launch Rust here and Steam opens the game and connects you. Check: access. Premium players only. You can find its website at https://www.dadcorerust.com/.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^b,NA,^q,gmrust,cs168909,ts4,rustmaps

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players Slots: 200.
ts4
Group limit You may team up with at most 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.
^q
Premium Check: access. Premium players only.

Region

NA
North America Its browser listing: North America.

Other

rustmaps
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.