RGN 5x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.137:28115 checked 10m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 56 · below 20 is lag, below 10 is badEntities
48 h range 63,573–70,120 · memory 2,723 MBUptime
7 h 55 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
- WPT 2Thu 19 Nov, 17:09 UTC20d 19h
- WPT 3Thu 3 Dec, 19:00 UTC34d 21hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC7d ago | 3 | – | running | 0 |
| Thu 8 Oct, 17:10 UTC21d ago | 3 | halved by day 7 | 14 days | 0 |
| Fri 2 Oct, 17:33 UTC27d ago | 3 | held half | 6 days | 0 |
| Thu 24 Sep, 17:09 UTC35d ago | 2 | halved by day 3 | 8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/150
- 3/100
- 5/200
- 97/100
- 35/100
- 28/100
Quick answers
from the figures on this pageWipe timing
What happens on RGN 5x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes?
An average of 3 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 10 hours. Above half that peak the crowd stayed until the next wipe in 33% of recent wipes. It fell below half by day 5 when it didn't.
What wipe timing does RGN 5x PvE [Events|Purge|Zombies|SkillTree] follow?
Wipes on RGN 5x PvE [Events|Purge|Zombies|SkillTree] come every other Thursday at 17:09 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 7 days 4 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Tag meanings
How should you read the tags on RGN 5x PvE [Events|Purge|Zombies|SkillTree]?
Tags published by RGN 5x PvE [Events|Purge|Zombies|SkillTree], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rus5 (Region code): us5 is the region code on record; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RGN 5x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Metrics lists carry RGN 5x PvE [Events|Purge|Zombies|SkillTree]: Best 5x Rust servers: live readings, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Player count
What position does RGN 5x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?
Top 20% of all ranked servers: RGN 5x PvE [Events|Purge|Zombies|SkillTree] takes #4,516 on seven-day player hours and #771 in North America.
What player count does RGN 5x PvE [Events|Purge|Zombies|SkillTree] carry?
Current headcount on RGN 5x PvE [Events|Purge|Zombies|SkillTree]: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 15:00 UTC, 2 players on average.
Server
Where does RGN 5x PvE [Events|Purge|Zombies|SkillTree] sit?
North America is where RGN 5x PvE [Events|Purge|Zombies|SkillTree] lists itself under the NA tag; region code: us5. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 91.229.114.137:28115.
What Rust version is RGN 5x PvE [Events|Purge|Zombies|SkillTree] on?
Reading: RGN 5x PvE [Events|Purge|Zombies|SkillTree], Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
How does RGN 5x PvE [Events|Purge|Zombies|SkillTree] perform?
Check: fps. Average 60 server fps over the last 48 hours, low of 56. Within range. Reading: 70,120 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,009 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is RGN 5x PvE [Events|Purge|Zombies|SkillTree], and is it online now?
Reading: online. RGN 5x PvE [Events|Purge|Zombies|SkillTree] answers right now. By its reported uptime, the last restart was roughly 7 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does RGN 5x PvE [Events|Purge|Zombies|SkillTree] enforce, and what are its settings?
The name carries the rate: 5x gather on RGN 5x PvE [Events|Purge|Zombies|SkillTree]. 8 players per group, the default value. Mode check gives pve; no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is RGN 5x PvE [Events|Purge|Zombies|SkillTree] on?
Check: map. Procedural, size 3,000, seed 881133502, generated by the game on RGN 5x PvE [Events|Purge|Zombies|SkillTree]. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: RustGamingNation Procedural.
Join
How do you connect to RGN 5x PvE [Events|Purge|Zombies|SkillTree]?
Press F1 in Rust and enter client.connect 91.229.114.137:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://rustgamingnation.com/ is where its website sits.
