RUST METRICSFlight deck · live data
Data live Servers11,830 Players85,544 Populated3,690 Fresh wipes 3 h401 Scan5 min
‹ All servers91.229.114.137:28115
Online Full Queue Fresh wipe Wipe due No query

RGN 5x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28115 checked 10m ago

5x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 56 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 63,774 ×1000

Entities

48 h range 63,573–70,120 · memory 2,723 MB
1239 ET SINCE RESTART 07:55

Uptime

7 h 55 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,516top 20% · #771 in NA
Last wipe7d agobiweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Memory2,723MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
  2. WPT 2Thu 19 Nov, 17:09 UTC20d 19h
  3. WPT 3Thu 3 Dec, 19:00 UTC34d 21hFW

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:09 UTC7d ago 3 – running 0
Thu 8 Oct, 17:10 UTC21d ago 3 halved by day 7 14 days 0
Fri 2 Oct, 17:33 UTC27d ago 3 held half 6 days 0
Thu 24 Sep, 17:09 UTC35d ago 2 halved by day 3 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RGN 5x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 10 hours. Above half that peak the crowd stayed until the next wipe in 33% of recent wipes. It fell below half by day 5 when it didn't.

What wipe timing does RGN 5x PvE [Events|Purge|Zombies|SkillTree] follow?

Wipes on RGN 5x PvE [Events|Purge|Zombies|SkillTree] come every other Thursday at 17:09 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 7 days 4 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

How should you read the tags on RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

Tags published by RGN 5x PvE [Events|Purge|Zombies|SkillTree], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rus5 (Region code): us5 is the region code on record; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Metrics lists carry RGN 5x PvE [Events|Purge|Zombies|SkillTree]: Best 5x Rust servers: live readings, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Player count

What position does RGN 5x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?

Top 20% of all ranked servers: RGN 5x PvE [Events|Purge|Zombies|SkillTree] takes #4,516 on seven-day player hours and #771 in North America.

What player count does RGN 5x PvE [Events|Purge|Zombies|SkillTree] carry?

Current headcount on RGN 5x PvE [Events|Purge|Zombies|SkillTree]: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 15:00 UTC, 2 players on average.

Server

Where does RGN 5x PvE [Events|Purge|Zombies|SkillTree] sit?

North America is where RGN 5x PvE [Events|Purge|Zombies|SkillTree] lists itself under the NA tag; region code: us5. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 91.229.114.137:28115.

What Rust version is RGN 5x PvE [Events|Purge|Zombies|SkillTree] on?

Reading: RGN 5x PvE [Events|Purge|Zombies|SkillTree], Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does RGN 5x PvE [Events|Purge|Zombies|SkillTree] perform?

Check: fps. Average 60 server fps over the last 48 hours, low of 56. Within range. Reading: 70,120 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,009 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is RGN 5x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

Reading: online. RGN 5x PvE [Events|Purge|Zombies|SkillTree] answers right now. By its reported uptime, the last restart was roughly 7 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does RGN 5x PvE [Events|Purge|Zombies|SkillTree] enforce, and what are its settings?

The name carries the rate: 5x gather on RGN 5x PvE [Events|Purge|Zombies|SkillTree]. 8 players per group, the default value. Mode check gives pve; no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is RGN 5x PvE [Events|Purge|Zombies|SkillTree] on?

Check: map. Procedural, size 3,000, seed 881133502, generated by the game on RGN 5x PvE [Events|Purge|Zombies|SkillTree]. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: RustGamingNation Procedural.

Join

How do you connect to RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

Press F1 in Rust and enter client.connect 91.229.114.137:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://rustgamingnation.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rus5
Region code us5 is the region code on record.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.