RUST METRICSFlight deck · live data
Data live Servers11,801 Players69,381 Populated3,608 Fresh wipes 3 h186 Scan5 min
‹ All servers91.227.189.214:28015
Offline Full Queue Fresh wipe Wipe due No query

COPILOT

Offline 91.227.189.214:28015 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,159top 59%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct14 Oct18 Oct23 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:51 UTC8d ago 1 – running 0
Mon 12 Oct, 17:43 UTC16d ago 1 held half 8.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on COPILOT when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does COPILOT wipe?

To tell the rhythm of COPILOT, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 8 days 2 hours ago.

Tag meanings

Which tags does COPILOT carry, and what do they mean?

Tags published by COPILOT, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^k (Build server): Design bases and practise building. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show COPILOT?

On Rust Metrics, COPILOT sits in these lists: Build and creative servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does COPILOT sit in the rankings?

Player hours over seven days put COPILOT at #13,159, in the top 59% of all ranked servers.

How full does COPILOT get?

COPILOT is not responding; status offline, last seen 7 days 22 hours ago.

Server details

Where does COPILOT sit?

No region tag on COPILOT. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.227.189.214:28015.

What Rust version is COPILOT on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by COPILOT. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on COPILOT, and is it online?

Check: connection. COPILOT is offline at this moment. Last contact was 7 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 3 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on COPILOT?

No gather rate appears in the name: COPILOT. No limit is set beyond the default. Groups take up to 8 players. Mode check gives build & creative; no gathering; sandbox building instead. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on COPILOT?

Check: map. Procedural, generated by the game, on COPILOT.

How to join

How do you connect to COPILOT?

Press F1 in Rust and enter client.connect 91.227.189.214:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^k,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Gameplay

^k
Build server Design bases and practise building.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.