RUST METRICSFlight deck · live data
Data live Servers11,830 Players81,821 Populated3,745 Fresh wipes 3 h270 Scan5 min
‹ All servers91.224.75.213:28505
Offline Full Queue Fresh wipe Wipe due No query

Carbon Dev [PowerfulAdmin]

Offline 91.224.75.213:28505 checked 37d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,220top 58%
Last wipe63d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Carbon Dev [PowerfulAdmin] follow?

Its rhythm cannot be told from the wipes of Carbon Dev [PowerfulAdmin] on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 63 days ago.

Tag meanings

How should you read the tags on Carbon Dev [PowerfulAdmin]?

Tags published by Carbon Dev [PowerfulAdmin], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Carbon Dev [PowerfulAdmin]?

On Rust Metrics, Carbon Dev [PowerfulAdmin] sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Carbon Dev [PowerfulAdmin] hold among Rust servers?

Player hours over seven days put Carbon Dev [PowerfulAdmin] at #13,220, in the top 58% of all ranked servers.

What is the population on Carbon Dev [PowerfulAdmin]?

Carbon Dev [PowerfulAdmin] is not responding; status offline, last seen 37 days 23 hours ago.

Server details

Which location does Carbon Dev [PowerfulAdmin] run from?

Reading: location. Carbon Dev [PowerfulAdmin] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 91.224.75.213:28505.

What Rust version is Carbon Dev [PowerfulAdmin] on?

Rust network protocol 2633 and build 164530 on Windows is the build Carbon Dev [PowerfulAdmin] runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Carbon Dev [PowerfulAdmin], and is it online?

Reading: offline. Carbon Dev [PowerfulAdmin] last answered 37 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.

Rules and settings

What settings and rules apply on Carbon Dev [PowerfulAdmin]?

No gather rate appears in the name: Carbon Dev [PowerfulAdmin]. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is off. That is Valve's anti-cheat.

What map is Carbon Dev [PowerfulAdmin] on?

Procedural map on Carbon Dev [PowerfulAdmin], made by the game's generator.

Connection

How do you connect to Carbon Dev [PowerfulAdmin]?

Press F1 in Rust and enter client.connect 91.224.75.213:28505. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build The server runs game build 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.