myserver
Offline 91.221.252.43:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 134/500
- 125/100
- 155/225
- 73/700
- 3/200
- 36/1000
Quick answers
from the figures on this pageWipe schedule
When does myserver wipe?
Its rhythm cannot be told from the wipes of myserver on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 40 days 15 hours ago the current world was made.
Lists and filters
Which tags does myserver carry, and what do they mean?
These are the tags myserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does myserver appear in Rust Metrics lists and filters?
On Rust Metrics, myserver sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does myserver hold among Rust servers?
Player hours over seven days put myserver at #13,266, in the top – of all ranked servers.
How full does myserver get?
myserver is not responding; status offline, last seen 40 days 13 hours ago.
Server
Where does myserver sit?
No region comes from myserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.221.252.43:28015.
What Rust version is myserver on?
Rust network protocol 2633 and build 164530 on Windows is the build myserver runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on myserver, and is it online?
Check: connection. myserver is offline at this moment. Last contact was 40 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 17 September 2026.
Map and rules
What rules does myserver enforce, and what are its settings?
Check: gather rate. The name myserver does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on myserver?
Check: map. Procedural, generated by the game, on myserver.
Join
What do you do to join myserver?
To join: start Rust, press F1 and type client.connect 91.221.252.43:28015. Or press Launch Rust here and Steam opens the game and connects you.