A Rust Server
Online 91.208.92.38:28015 checked 7m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 231 · below 20 is lag, below 10 is badEntities
48 h range 40,978–48,136 · memory 2,250 MBUptime
1 days 20 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 135/100
- 189/225
- 78/700
- 10/200
- 19/1000
Quick answers
from the figures on this pageReset cycle
How often does A Rust Server wipe, and when?
Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 47 hours ago the current world was made.
Lists and filters
Which tags does A Rust Server carry, and what do they mean?
These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, A Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does A Rust Server hold among Rust servers?
Ranking for A Rust Server: #8,831 on seven-day player hours, top 40% of all ranked servers.
What player count does A Rust Server carry?
0 of 40 slots are filled on A Rust Server right now. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 16:00 UTC, averaging 2 players at that hour.
Server details
What location is A Rust Server hosted in?
Reading: location. A Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 91.208.92.38:28015.
What Rust version is A Rust Server on?
Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for A Rust Server?
Over the last 48 hours the average was 239 server fps; the floor was 231. Check: entities. The peak was 48,136, counting buildings, deployables and the rest of the world. Reading: 2,583 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is A Rust Server up, and how often does it stay up?
Reading: online. A Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 44 hours ago. Uptime for the last 1 full day: 23 of 24 hours, or 96%. Check: first contact. Rust Metrics logged it on 27 October 2026.
Rules and settings
What rules does A Rust Server enforce, and what are its settings?
No gather rate appears in the name: A Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is A Rust Server on?
Check: map. Procedural, size 3,000, seed 1, generated by the game on A Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 91.208.92.38:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.