Home Server
Offline 91.203.142.141:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 11:20 UTC40d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/500
- 131/100
- 41/225
- 10/700
- 1/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
What happens on Home Server when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
How often does Home Server wipe, and when?
The rhythm of Home Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 40 days 16 hours ago.
Lists and filters
How should you read the tags on Home Server?
Tags published by Home Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Home Server?
These Rust Metrics lists carry Home Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Home Server hold among Rust servers?
Player hours over seven days put Home Server at #13,295, in the top – of all ranked servers.
What player count does Home Server carry?
Home Server is not responding; status offline, last seen 38 days 19 hours ago.
Operator and location
Where does Home Server sit?
No region tag on Home Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.203.142.141:28015.
What Rust version is Home Server on?
Version check: Rust network protocol 2633 and build 163207 on Windows, run by Home Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Home Server, and is it online?
Reading: offline. Home Server last answered 38 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Map and rules
How is Home Server configured, and what rules are in force?
No gather rate appears in the name: Home Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Connection
What do you do to join Home Server?
To join: start Rust, press F1 and type client.connect 91.203.142.141:28015. Or press Launch Rust here and Steam opens the game and connects you.