RodyaLOX
Offline 91.196.55.65:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 40/500
- 125/100
- 48/225
- 18/700
- 6/200
- 7/1000
Quick answers
from the figures on this pageWipe timing
How often does RodyaLOX wipe, and when?
The rhythm of RodyaLOX's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 12 hours ago.
Tag meanings
How should you read the tags on RodyaLOX?
Tags published by RodyaLOX, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RodyaLOX appear in Rust Metrics lists and filters?
On Rust Metrics, RodyaLOX sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does RodyaLOX sit in the rankings?
Player hours over seven days put RodyaLOX at #15,329, in the top 64% of all ranked servers.
What player count does RodyaLOX carry?
Status for RodyaLOX: offline. Last seen 29 days 11 hours ago.
Operator and location
What location is RodyaLOX hosted in?
Reading: location. RodyaLOX gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 91.196.55.65:28015.
What Rust version is RodyaLOX on?
Reading: RodyaLOX, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RodyaLOX, and is it online now?
RodyaLOX reports offline. The last reading came 29 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Settings and map
What rules does RodyaLOX enforce, and what are its settings?
Check: gather rate. The name RodyaLOX does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is RodyaLOX on?
The game generates a procedural map for RodyaLOX.
Connection
How do you connect to RodyaLOX?
Press F1 in Rust and enter client.connect 91.196.55.65:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.