MyTestServer
Offline 91.152.86.210:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 10:28 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 175/500
- 133/100
- 178/225
- 134/700
- 16/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on MyTestServer?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does MyTestServer follow?
To tell the rhythm of MyTestServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 9 days 1 hours ago.
Tag meanings
Which tags does MyTestServer carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from MyTestServer. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show MyTestServer?
These Rust Metrics lists carry MyTestServer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does MyTestServer sit in the rankings?
Player hours over seven days put MyTestServer at #9,706, in the top 44% of all ranked servers.
How full does MyTestServer get?
Reading for MyTestServer: offline at this moment; last seen 5 days 18 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Where does MyTestServer sit?
No region comes from MyTestServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 91.152.86.210:28015.
What Rust version is MyTestServer on?
Reading: MyTestServer, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
Is MyTestServer up, and how often does it stay up?
Check: connection. MyTestServer is offline at this moment. Last contact was 5 days 18 hours ago. Reading: 5% uptime over the last 7 full days. It was up 9 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does MyTestServer enforce, and what are its settings?
Reading the name gives no gather rate for MyTestServer. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is MyTestServer on?
Check: map. Procedural, generated by the game, on MyTestServer.
Join
How do you connect to MyTestServer?
Check: join. Open Rust, press F1, then enter client.connect 91.152.86.210:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.