RUST METRICSFlight deck · live data
Data live Servers11,866 Players96,383 Populated4,096 Fresh wipes 3 h158 Scan5 min
‹ All servers91.149.120.246:28015
Offline Full Queue Fresh wipe Wipe due No query

Raid Simulator

Offline 91.149.120.246:28015 checked 43d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,121no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Raid Simulator follow?

Its rhythm cannot be told from the wipes of Raid Simulator on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 days 2 hours ago.

Tag meanings

How should you read the tags on Raid Simulator?

These are the tags Raid Simulator publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Raid Simulator appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Raid Simulator: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Raid Simulator hold among Rust servers?

Player hours over seven days put Raid Simulator at #15,121, in the top – of all ranked servers.

What is the population on Raid Simulator?

Raid Simulator is not responding; status offline, last seen 43 days 16 hours ago.

Server

Where does Raid Simulator sit?

Reading: location. Raid Simulator gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.149.120.246:28015.

What Rust version is Raid Simulator on?

Rust network protocol 2633 and build 163794 on Windows is the build Raid Simulator runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Raid Simulator up, and how often does it stay up?

Check: connection. Raid Simulator is offline at this moment. Last contact was 43 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.

Settings and map

How is Raid Simulator configured, and what rules are in force?

Check: gather rate. The name Raid Simulator does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Raid Simulator on?

Check: map. Procedural, generated by the game, on Raid Simulator.

Connection

What do you do to join Raid Simulator?

To join: start Rust, press F1 and type client.connect 91.149.120.246:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players 20 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Game build reading: 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.