Raid Simulator
Offline 91.149.120.246:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 220/500
- 120/100
- 188/225
- 34/200
- 193/700
- 64/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Raid Simulator follow?
Its rhythm cannot be told from the wipes of Raid Simulator on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 days 2 hours ago.
Tag meanings
How should you read the tags on Raid Simulator?
These are the tags Raid Simulator publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Raid Simulator appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Raid Simulator: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Raid Simulator hold among Rust servers?
Player hours over seven days put Raid Simulator at #15,121, in the top – of all ranked servers.
What is the population on Raid Simulator?
Raid Simulator is not responding; status offline, last seen 43 days 16 hours ago.
Server
Where does Raid Simulator sit?
Reading: location. Raid Simulator gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.149.120.246:28015.
What Rust version is Raid Simulator on?
Rust network protocol 2633 and build 163794 on Windows is the build Raid Simulator runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Raid Simulator up, and how often does it stay up?
Check: connection. Raid Simulator is offline at this moment. Last contact was 43 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.
Settings and map
How is Raid Simulator configured, and what rules are in force?
Check: gather rate. The name Raid Simulator does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Raid Simulator on?
Check: map. Procedural, generated by the game, on Raid Simulator.
Connection
What do you do to join Raid Simulator?
To join: start Rust, press F1 and type client.connect 91.149.120.246:28015. Or press Launch Rust here and Steam opens the game and connects you.