SafeZone
Offline 91.123.154.251:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 103/500
- 120/100
- 125/225
- 97/700
- 27/200
- 26/1000
Quick answers
from the figures on this pageReset cycle
When does SafeZone wipe?
Its rhythm cannot be told from the wipes of SafeZone on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 8 days 3 hours ago the current world was made.
Lists and filters
How should you read the tags on SafeZone?
Tags published by SafeZone, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does SafeZone appear in Rust Metrics lists and filters?
These Rust Metrics lists carry SafeZone: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does SafeZone hold among Rust servers?
Ranking for SafeZone: #14,215 on seven-day player hours, top 64% of all ranked servers.
What player count does SafeZone carry?
SafeZone is not responding; status offline, last seen 7 days 20 hours ago.
Server details
Which location does SafeZone run from?
No region tag on SafeZone. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 91.123.154.251:28015.
What Rust version is SafeZone on?
Rust network protocol 2634 and build 167781 on Windows is the build SafeZone runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is SafeZone, and is it online now?
Check: connection. SafeZone is offline at this moment. Last contact was 7 days 20 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. Reading: first seen 20 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on SafeZone?
Check: gather rate. The name SafeZone does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on SafeZone?
Check: map. Procedural, generated by the game, on SafeZone.
How to join
What do you do to join SafeZone?
Check: join. Open Rust, press F1, then enter client.connect 91.123.154.251:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.