RUST METRICSFlight deck · live data
Data live Servers11,733 Players69,565 Populated3,618 Fresh wipes 3 h128 Scan5 min
‹ All servers91.122.45.39:28025
Online Full Queue Fresh wipe Wipe due No query

LionForge Modded #1

Online 91.122.45.39:28025 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 11:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 152 SERVER FPS

Server fps

48 h low 130 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 64,914 ×1000

Entities

48 h range 62,450–64,914 · memory 2,813 MB
1239 ET SINCE RESTART 5D 16H

Uptime

5 days 16 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,423top 69%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory2,813MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:07 UTC5d ago 0 – running 0
Thu 15 Oct, 15:07 UTC12d ago 0 – 7 days 0
Fri 2 Oct, 07:55 UTC26d ago 0 – 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on LionForge Modded #1?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does LionForge Modded #1 wipe?

There is no next wipe to predict: LionForge Modded #1 wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 21 hours ago the current world was made.

Lists and filters

Which tags does LionForge Modded #1 carry, and what do they mean?

These are the tags LionForge Modded #1 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show LionForge Modded #1?

On Rust Metrics, LionForge Modded #1 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does LionForge Modded #1 sit in the rankings?

Player hours over seven days put LionForge Modded #1 at #15,423, in the top 69% of all ranked servers.

How full does LionForge Modded #1 get?

0 of 50 slots are filled on LionForge Modded #1 right now. Seven-day reading: 0 players on average.

Server details

Which location does LionForge Modded #1 run from?

No region tag on LionForge Modded #1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 91.122.45.39:28025.

What Rust version is LionForge Modded #1 on?

Reading: LionForge Modded #1, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does LionForge Modded #1 perform?

Check: fps. Average 167 server fps over the last 48 hours, low of 130. Within range. Peak entity count: 64,914. Buildings, deployables and all else included. Reading: 2,851 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is LionForge Modded #1, and is it online now?

LionForge Modded #1 reports online. Status: normal. Reading: uptime. About 5 days 16 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 24 September 2026, recorded by Rust Metrics.

Settings and map

How is LionForge Modded #1 configured, and what rules are in force?

No gather rate appears in the name: LionForge Modded #1. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on LionForge Modded #1?

From seed 1695231028, the game generates the procedural map on LionForge Modded #1. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to LionForge Modded #1?

Press F1 in Rust and enter client.connect 91.122.45.39:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rust.lionforge.dev/en/.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.