#1
Offline EU 91.122.158.45:28015 checked 10h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 21hFW
- WPT 2Tue 10 Nov, 08:27 UTC13d 10h
- WPT 3Tue 24 Nov, 08:27 UTC27d 10h
- WPT 4Thu 3 Dec, 19:00 UTC36d 21hFW
- WPT 5Tue 8 Dec, 08:27 UTC41d 10h
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:27 UTC13h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/100
- 3/75
- 290/2000
- 55/100
- 22/200
- 35/50
Quick answers
from the figures on this pageWipe schedule
When does #1 wipe?
Its tag guides the prediction: too few of #1's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 13 hours ago. A wipe schedule of every two weeks is published in its tags.
Lists and filters
Which tags does #1 carry, and what do they mean?
These are the tags #1 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does #1 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry #1: EU Rust servers, checked, Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Occupancy
What position does #1 hold among Rust servers?
Ranked by seven-day player hours, #1 sits at #15,400 and #2,590 in Europe, inside the top 69%.
How full does #1 get?
Status for #1: offline. Last seen 10 hours ago. Seven-day reading: 0 players on average.
Server
Where does #1 sit?
Reading: location. The EU tag puts #1 in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.122.158.45:28015.
What Rust version is #1 on?
Rust network protocol 2635 and build 168909 on Windows is the build #1 runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on #1, and is it online?
Reading: offline. #1 last answered 10 hours ago. The first sighting on Rust Metrics was 27 October 2026.
Settings and map
What settings and rules apply on #1?
Reading the name gives no gather rate for #1. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; other players are not fought. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is #1 on?
Check: map. Procedural, generated by the game, on #1.
How to join
How can you get onto #1?
Check: join. Open Rust, press F1, then enter client.connect 91.122.158.45:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.