RUST METRICSFlight deck · live data
Data live Servers11,801 Players73,164 Populated3,682 Fresh wipes 3 h113 Scan5 min
‹ All servers91.122.158.45:27015
Offline Full Queue Fresh wipe Wipe due No query

#2

Offline EU 91.122.158.45:27015 checked 1d ago

biweekly wipes pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,348top 69% · #2570 in EU
Last wipe1d agobiweekly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

AveragePeakWipe
0123408:0009:0010:0011:00Wiped Tue 27 Oct, 08:15 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does #2 wipe, and when?

The estimate for #2's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 37 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

Which tags does #2 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): No fighting between players: the world itself is the hazard; EU (Europe): The server browser files it under Europe from #2. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does #2 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry #2: EU Rust servers, checked, Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Occupancy

Where does #2 sit in the rankings?

Ranked by seven-day player hours, #2 sits at #15,348 and #2,570 in Europe, inside the top 69%.

What player count does #2 carry?

Status for #2: offline. Last seen 33 hours ago. A seven-day average of 0 players is the reading.

Server details

What location is #2 hosted in?

#2 gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 91.122.158.45:27015.

What Rust version is #2 on?

Rust network protocol 2635 and build 168909 on Windows is the build #2 runs. Matching protocol is required to join. Let Steam update your game.

Is #2 up, and how often does it stay up?

#2 reports offline. The last reading came 33 hours ago. The first sighting on Rust Metrics was 27 October 2026.

Settings and map

How is #2 configured, and what rules are in force?

Check: gather rate. The name #2 does not state one. The group cap is 8 players, which is the default in the game. pve, no combat against other players — that is the game mode. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is #2 on?

The game generates a procedural map for #2.

Connection

What do you do to join #2?

To join: start Rust, press F1 and type client.connect 91.122.158.45:27015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.