#4
Offline EU 91.122.158.45:25015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 11/100
- 1/75
- 296/2000
- 82/100
- 37/200
- 28/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does #4 follow?
An estimate from the force wipe gives #4's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 34 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Lists and filters
Which tags does #4 carry, and what do they mean?
These are the tags #4 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does #4 appear in Rust Metrics lists and filters?
On Rust Metrics, #4 sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Population
Where does #4 sit in the rankings?
Player hours over the last seven days put #4 at #15,426, #2,579 in Europe, in the top 69% of all ranked servers.
How full does #4 get?
Reading for #4: offline at this moment; last seen 31 hours ago. Check: player average. 0 over the last seven days.
Operator and location
What location is #4 hosted in?
Reading: location. The EU tag puts #4 in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 91.122.158.45:25015.
What Rust version is #4 on?
Reading: #4, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is #4, and is it online now?
Check: connection. #4 is offline at this moment. Last contact was 31 hours ago. Reading: first seen 27 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on #4?
No gather rate appears in the name: #4. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: other players are not fought. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on #4?
Procedural map on #4, made by the game's generator.
Join
How do you connect to #4?
To join: start Rust, press F1 and type client.connect 91.122.158.45:25015. Or press Launch Rust here and Steam opens the game and connects you.