#5
Offline EU 91.122.158.45:24015 checked 21h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 5/100
- 0/75
- 143/2000
- 31/100
- 17/200
- 6/50
Quick answers
from the figures on this pageWipe timing
What wipe timing does #5 follow?
An estimate from the force wipe gives #5's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 22 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Tag meanings
Which tags does #5 carry, and what do they mean?
These are the tags #5 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show #5?
Rust Metrics lists featuring #5: EU Rust servers, checked, Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Player count
What position does #5 hold among Rust servers?
Player hours over the last seven days put #5 at #15,396, #2,586 in Europe, in the top 69% of all ranked servers.
What is the population on #5?
Reading for #5: offline at this moment; last seen 21 hours ago. Check: player average. 0 over the last seven days.
Operator and location
Which location does #5 run from?
#5 gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 91.122.158.45:24015.
What Rust version is #5 on?
Reading: #5, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is #5 up, and how often does it stay up?
Check: connection. #5 is offline at this moment. Last contact was 21 hours ago. Reading: first seen 27 October 2026, recorded by Rust Metrics.
Map and rules
What rules does #5 enforce, and what are its settings?
No gather rate appears in the name: #5. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on #5?
Check: map. Procedural, generated by the game, on #5.
Connection
What do you do to join #5?
To join: start Rust, press F1 and type client.connect 91.122.158.45:24015. Or press Launch Rust here and Steam opens the game and connects you.