RUST METRICSFlight deck · live data
Data live Servers11,750 Players60,289 Populated3,494 Fresh wipes 3 h126 Scan5 min
‹ All servers91.108.0.86:28015
Offline Full Queue Fresh wipe Wipe due No query

nazvanie

Offline 91.108.0.86:28015 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,867top 67%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 12:25 UTC8d ago – – running 1
Sat 17 Oct, 02:16 UTC10d ago 1 held half 2.4 days 1
Thu 15 Oct, 02:48 UTC12d ago 1 – 2 days 0
Sun 11 Oct, 13:41 UTC16d ago 0 – 3.5 days 1
Thu 1 Oct, 20:10 UTC FW26d ago – – 9.7 days 0
Mon 28 Sep, 18:02 UTC29d ago 1 held half 3.1 days 0
Fri 18 Sep, 16:20 UTC39d ago – – 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on nazvanie when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How often does nazvanie wipe, and when?

No next wipe can be predicted for nazvanie, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 8 days 10 hours ago the current world was made.

Tag meanings

Which tags does nazvanie carry, and what do they mean?

Tags published by nazvanie, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does nazvanie appear in Rust Metrics lists and filters?

Rust Metrics lists featuring nazvanie: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does nazvanie hold among Rust servers?

Player hours over seven days put nazvanie at #14,867, in the top 67% of all ranked servers.

How full does nazvanie get?

Status for nazvanie: offline. Last seen 2 days 7 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does nazvanie sit?

No region comes from nazvanie. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 91.108.0.86:28015.

What Rust version is nazvanie on?

Reading: nazvanie, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is nazvanie, and is it online now?

Check: connection. nazvanie is offline at this moment. Last contact was 2 days 7 hours ago. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. The first sighting on Rust Metrics was 14 September 2026.

Settings and map

How is nazvanie configured, and what rules are in force?

Reading the name gives no gather rate for nazvanie. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is nazvanie on?

Procedural map on nazvanie, made by the game's generator.

Connection

How can you get onto nazvanie?

Check: join. Open Rust, press F1, then enter client.connect 91.108.0.86:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.