RUST METRICSFlight deck · live data
Data live Servers11,722 Players56,412 Populated3,390 Fresh wipes 3 h137 Scan5 min
‹ All servers91.1.96.152:28015
Online Full Queue Fresh wipe Wipe due No query

mapgentest

Online 91.1.96.152:28015 checked 7m ago

modded
COM 1 · connect

Server instruments

last reading Tue 22:00 UTC
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 184 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 25 ×1000

Entities

48 h range 10–25 · memory 1,277 MB
1239 ET SINCE RESTART 00:16

Uptime

0 h 16 min since its last restart, at the last reading
7-day average0peak 1
Rank#9,397top 42%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory1,277MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75100:0010:0016:0021:0017:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040000:0010:0016:0021:0017:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does mapgentest wipe, and when?

To tell the rhythm of mapgentest, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 21 hours ago.

Tag meanings

How should you read the tags on mapgentest?

Tags published by mapgentest, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167303 (Build): Build 167303; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does mapgentest appear in Rust Metrics lists and filters?

On Rust Metrics, mapgentest sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more.

Occupancy

What position does mapgentest hold among Rust servers?

Ranking for mapgentest: #9,397 on seven-day player hours, top 42% of all ranked servers.

What player count does mapgentest carry?

0 of 2 slots are filled on mapgentest right now. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 16:00 UTC, 1 players on average.

Operator and location

Where does mapgentest sit?

No region comes from mapgentest. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 91.1.96.152:28015.

What Rust version is mapgentest on?

Rust network protocol 2634 and build 167303 on Windows is the build mapgentest runs. To get in, your game needs the same protocol; Steam applies the update.

How does mapgentest perform?

Reading: 237 server fps on average across the last 48 hours. It never dropped below 184. Peak entity count: 25. Buildings, deployables and all else included. Reading: 1,593 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is mapgentest, and is it online now?

Check: connection. mapgentest is online at this moment. Check: restart. The uptime it reports puts the last restart about 16 minutes ago. Reading: 79% uptime over the last 1 full day. It was up 19 of 24 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on mapgentest?

Check: gather rate. The name mapgentest does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. VAC is on. That is Valve's anti-cheat.

Which map is live on mapgentest?

From seed 1337, the game generates the procedural map on mapgentest. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Join

How do you connect to mapgentest?

To join: start Rust, press F1 and type client.connect 91.1.96.152:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167303,ts8,^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167303
Build Build 167303.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.