Azooloo's Server
Offline 90.247.54.136:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
When does Azooloo's Server wipe?
To tell the rhythm of Azooloo's Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 3 hours ago.
Tags
How should you read the tags on Azooloo's Server?
These are the tags Azooloo's Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Azooloo's Server?
These Rust Metrics lists carry Azooloo's Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does Azooloo's Server hold among Rust servers?
Ranking for Azooloo's Server: #9,577 on seven-day player hours, top 43% of all ranked servers.
How full does Azooloo's Server get?
Reading for Azooloo's Server: offline at this moment; last seen 2 days ago. Check: players over seven days. Average 1, peak 1.
Server
What location is Azooloo's Server hosted in?
No region comes from Azooloo's Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 90.247.54.136:28015.
What Rust version is Azooloo's Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Azooloo's Server. Matching protocol is required to join. Let Steam update your game.
How reliable is Azooloo's Server, and is it online now?
Check: connection. Azooloo's Server is offline at this moment. Last contact was 2 days ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Azooloo's Server?
Reading the name gives no gather rate for Azooloo's Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Azooloo's Server?
The game generates a procedural map for Azooloo's Server.
How to join
How can you get onto Azooloo's Server?
Press F1 in Rust and enter client.connect 90.247.54.136:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.