RUST METRICSFlight deck · live data
Data live Servers11,853 Players82,944 Populated3,958 Fresh wipes 3 h171 Scan5 min
‹ All servers90.240.25.91:28015
Offline Full Queue Fresh wipe Wipe due No query

Azooloo's Server

Offline 90.240.25.91:28015 checked 37d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,305no region published
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Azooloo's Server wipe?

Its rhythm cannot be told from the wipes of Azooloo's Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 48 days 4 hours ago the current world was made.

Lists and filters

How should you read the tags on Azooloo's Server?

Tags published by Azooloo's Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): Build 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Azooloo's Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Azooloo's Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Azooloo's Server hold among Rust servers?

Ranking for Azooloo's Server: #13,305 on seven-day player hours, top – of all ranked servers.

What player count does Azooloo's Server carry?

Reading for Azooloo's Server: offline at this moment; last seen 37 days 4 hours ago.

Operator and location

What location is Azooloo's Server hosted in?

Reading: location. Azooloo's Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 90.240.25.91:28015.

What Rust version is Azooloo's Server on?

Reading: Azooloo's Server, Rust network protocol 2633 and build 163493, Windows. Matching protocol is required to join. Let Steam update your game.

Is Azooloo's Server up, and how often does it stay up?

Check: connection. Azooloo's Server is offline at this moment. Last contact was 37 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.

Rules and settings

What rules does Azooloo's Server enforce, and what are its settings?

No gather rate appears in the name: Azooloo's Server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Azooloo's Server?

Procedural map on Azooloo's Server, made by the game's generator.

How to join

What do you do to join Azooloo's Server?

To join: start Rust, press F1 and type client.connect 90.240.25.91:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163493
Build Build 163493.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.