RUST METRICSFlight deck · live data
Data live Servers11,721 Players48,587 Populated3,224 Fresh wipes 3 h110 Scan5 min
‹ All servers90.231.47.195:28015
Online Full Queue Fresh wipe Wipe due No query

ReRust-DevServer - Whitelisted WIPED 25/10

Online 90.231.47.195:28015 checked 11m ago

monthly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Wed 08:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 138 SERVER FPS

Server fps

48 h low 63 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 51,900 ×1000

Entities

48 h range 50,567–61,422 · memory 2,060 MB
1239 ET SINCE RESTART 00:04

Uptime

0 h 4 min since its last restart, at the last reading
7-day average0peak 1
Rank#6,383top 29%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory2,060MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75101:0007:0014:0020:0003:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020001:0007:0014:0020:0003:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:32 UTC4d ago – – – 1
Sat 24 Oct, 21:58 UTC4d ago – – – 0
Sat 24 Oct, 02:46 UTC4d ago – – – 1
Sat 24 Oct, 02:25 UTC4d ago – – – 1
Sat 24 Oct, 02:07 UTC4d ago – – – 0
Fri 23 Oct, 22:35 UTC5d ago – – – 0
Sun 18 Oct, 14:16 UTC10d ago 1 halved by day 4 5.3 days 0
Sat 17 Oct, 23:37 UTC11d ago 1 – 0.6 days 0
Mon 12 Oct, 14:08 UTC16d ago – – – 0
Mon 12 Oct, 10:08 UTC16d ago 1 held half 5.6 days 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does ReRust-DevServer - Whitelisted WIPED 25/10 follow?

None of the resets on ReRust-DevServer - Whitelisted WIPED 25/10 counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Tag meanings

Which tags does ReRust-DevServer - Whitelisted WIPED 25/10 carry, and what do they mean?

These are the tags ReRust-DevServer - Whitelisted WIPED 25/10 publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does ReRust-DevServer - Whitelisted WIPED 25/10 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry ReRust-DevServer - Whitelisted WIPED 25/10: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Occupancy

What position does ReRust-DevServer - Whitelisted WIPED 25/10 hold among Rust servers?

Player hours over seven days put ReRust-DevServer - Whitelisted WIPED 25/10 at #6,383, in the top 29% of all ranked servers.

What player count does ReRust-DevServer - Whitelisted WIPED 25/10 carry?

Current headcount on ReRust-DevServer - Whitelisted WIPED 25/10: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 04:00 UTC over the last 48 hours.

Operator and location

Which location does ReRust-DevServer - Whitelisted WIPED 25/10 run from?

No region comes from ReRust-DevServer - Whitelisted WIPED 25/10. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 90.231.47.195:28015.

What Rust version is ReRust-DevServer - Whitelisted WIPED 25/10 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by ReRust-DevServer - Whitelisted WIPED 25/10. Matching protocol is required to join. Let Steam update your game.

How does ReRust-DevServer - Whitelisted WIPED 25/10 perform?

Check: fps. Average 83 server fps over the last 48 hours, low of 63. Within range. Check: entities. The peak was 61,422, counting buildings, deployables and the rest of the world. Memory peak: 2,901 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is ReRust-DevServer - Whitelisted WIPED 25/10, and is it online now?

Reading: online. ReRust-DevServer - Whitelisted WIPED 25/10 answers right now. Check: restart. The uptime it reports puts the last restart about 4 minutes ago. Uptime for the last 7 full days: 116 of 168 hours, or 69%. Reading: first seen 11 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on ReRust-DevServer - Whitelisted WIPED 25/10?

No gather rate appears in the name: ReRust-DevServer - Whitelisted WIPED 25/10. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on ReRust-DevServer - Whitelisted WIPED 25/10?

Check: map. Procedural, size 3,350, seed 1337, generated by the game on ReRust-DevServer - Whitelisted WIPED 25/10. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

How to join

What do you do to join ReRust-DevServer - Whitelisted WIPED 25/10?

To join: start Rust, press F1 and type client.connect 90.231.47.195:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.