ex-t test server
Offline 90.215.69.71:28015 checked 1d ago
Server instruments
last reading Mon 22:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 225 · below 20 is lag, below 10 is badEntities
48 h range 80,981–82,826 · memory 1,916 MBUptime
3 h 54 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
When does ex-t test server wipe?
The rhythm of ex-t test server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 23 hours ago.
Lists and filters
How should you read the tags on ex-t test server?
Tags published by ex-t test server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does ex-t test server appear in Rust Metrics lists and filters?
On Rust Metrics, ex-t test server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does ex-t test server sit in the rankings?
Ranking for ex-t test server: #14,971 on seven-day player hours, top 68% of all ranked servers.
What is the population on ex-t test server?
Status for ex-t test server: offline. Last seen 45 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
Where does ex-t test server sit?
No region tag on ex-t test server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 90.215.69.71:28015.
What Rust version is ex-t test server on?
Reading: ex-t test server, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
How does ex-t test server perform?
Over the last 48 hours the average was 230 server fps; the floor was 225. Reading: 82,826 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,058 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on ex-t test server, and is it online?
ex-t test server reports offline. The last reading came 45 hours ago. Reading: uptime. About 3 hours ago it restarted, on its own count. Reading: 4% uptime over the last 7 full days. It was up 6 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.
Rules and settings
How is ex-t test server configured, and what rules are in force?
Check: gather rate. The name ex-t test server does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on ex-t test server?
Size 3,700 and seed 2107859920: the game generates the procedural map on ex-t test server from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join ex-t test server?
To join: start Rust, press F1 and type client.connect 90.215.69.71:28015. Or press Launch Rust here and Steam opens the game and connects you.