Wanted
Offline 90.189.210.195:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 167/500
- 124/100
- 182/225
- 70/700
- 13/200
- 20/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Wanted follow?
To tell the rhythm of Wanted, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days 22 hours ago.
Lists and filters
Which tags does Wanted carry, and what do they mean?
These are the tags Wanted publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Wanted?
Rust Metrics lists featuring Wanted: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
Where does Wanted sit in the rankings?
Player hours over seven days put Wanted at #13,865, in the top 62% of all ranked servers.
What player count does Wanted carry?
Status for Wanted: offline. Last seen 2 days 22 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Which location does Wanted run from?
No region tag on Wanted. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 90.189.210.195:28015.
What Rust version is Wanted on?
Rust network protocol 2635 and build 168909 on Windows is the build Wanted runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Wanted, and is it online?
Reading: offline. Wanted last answered 2 days 22 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. The first sighting on Rust Metrics was 26 October 2026.
Map and rules
What settings and rules apply on Wanted?
No gather rate appears in the name: Wanted. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Wanted?
Procedural map on Wanted, made by the game's generator.
How to join
What do you do to join Wanted?
To join: start Rust, press F1 and type client.connect 90.189.210.195:28015. Or press Launch Rust here and Steam opens the game and connects you.