RUST METRICSFlight deck · live data
Data live Servers11,790 Players78,914 Populated3,567 Fresh wipes 3 h245 Scan5 min
‹ All servers90.189.178.46:28015
Offline Full Queue Fresh wipe Wipe due No query

RUST TEST

Offline 90.189.178.46:28015 checked 4h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#6,896top 31%
Last wipe4h agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does RUST TEST follow?

Its rhythm cannot be told from the wipes of RUST TEST on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 4 hours ago the current world was made.

Tags

How should you read the tags on RUST TEST?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from RUST TEST. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RUST TEST appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RUST TEST: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Where does RUST TEST sit in the rankings?

Player hours over seven days put RUST TEST at #6,896, in the top 31% of all ranked servers.

What is the population on RUST TEST?

Status for RUST TEST: offline. Last seen 4 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

Which location does RUST TEST run from?

No region comes from RUST TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 90.189.178.46:28015.

What Rust version is RUST TEST on?

Reading: RUST TEST, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on RUST TEST, and is it online?

Reading: offline. RUST TEST last answered 4 hours ago. Reading: 15% uptime over the last 3 full days. It was up 11 of 72 hours. Check: first contact. Rust Metrics logged it on 25 October 2026.

Settings and map

How is RUST TEST configured, and what rules are in force?

Reading the name gives no gather rate for RUST TEST. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is RUST TEST on?

The game generates a procedural map for RUST TEST.

Join

How do you connect to RUST TEST?

To join: start Rust, press F1 and type client.connect 90.189.178.46:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.