RUST METRICSFlight deck · live data
Data live Servers11,675 Players48,366 Populated3,000 Fresh wipes 3 h102 Scan5 min
‹ All servers90.161.203.229:28015
Offline Full Queue Fresh wipe Wipe due No query

mi-rust

Offline 90.161.203.229:28015 checked 24d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,975top 71%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does mi-rust follow?

To tell the rhythm of mi-rust, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 31 days 8 hours ago.

Tags

Which tags does mi-rust carry, and what do they mean?

Tags published by mi-rust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does mi-rust appear in Rust Metrics lists and filters?

On Rust Metrics, mi-rust sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does mi-rust sit in the rankings?

Player hours over seven days put mi-rust at #15,975, in the top 71% of all ranked servers.

How full does mi-rust get?

mi-rust is not responding; status offline, last seen 24 days 18 hours ago.

Server

Where does mi-rust sit?

No region tag on mi-rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 90.161.203.229:28015.

What Rust version is mi-rust on?

Rust network protocol 2633 and build 165217 on Linux is the build mi-rust runs. To get in, your game needs the same protocol; Steam applies the update.

Is mi-rust up, and how often does it stay up?

mi-rust reports offline. The last reading came 24 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 4 October 2026.

Settings and map

How is mi-rust configured, and what rules are in force?

Reading the name gives no gather rate for mi-rust. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on mi-rust?

The game generates a procedural map for mi-rust.

How to join

What do you do to join mi-rust?

Check: join. Open Rust, press F1, then enter client.connect 90.161.203.229:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Game build reading: 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.