LocalRustServer1337
Offline 90.154.73.35:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/500
- 134/100
- 38/225
- 7/700
- 23/700
- 109/200
Quick answers
from the figures on this pageWipe schedule
When does LocalRustServer1337 wipe?
The rhythm of LocalRustServer1337's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 16 hours ago the current world was made.
Tags
Which tags does LocalRustServer1337 carry, and what do they mean?
Tags published by LocalRustServer1337, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does LocalRustServer1337 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring LocalRustServer1337: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does LocalRustServer1337 sit in the rankings?
Player hours over seven days put LocalRustServer1337 at #13,813, in the top 61% of all ranked servers.
What is the population on LocalRustServer1337?
LocalRustServer1337 is not responding; status offline, last seen 25 days 11 hours ago.
Server details
Which location does LocalRustServer1337 run from?
No region tag on LocalRustServer1337. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 90.154.73.35:28015.
What Rust version is LocalRustServer1337 on?
Reading: LocalRustServer1337, Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on LocalRustServer1337, and is it online?
Check: connection. LocalRustServer1337 is offline at this moment. Last contact was 25 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 3 October 2026.
Rules and settings
What rules does LocalRustServer1337 enforce, and what are its settings?
Check: gather rate. The name LocalRustServer1337 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on LocalRustServer1337?
The game generates a procedural map for LocalRustServer1337.
Join
What do you do to join LocalRustServer1337?
Press F1 in Rust and enter client.connect 90.154.73.35:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.