RUST METRICSFlight deck · live data
Data live Servers11,715 Players68,833 Populated3,595 Fresh wipes 3 h119 Scan5 min
‹ All servers90.151.90.15:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 90.151.90.15:28015 checked 13d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,222top 70%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Local server 261 wipe, and when?

The rhythm of Local server 261's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 23 hours ago.

Tags

How should you read the tags on Local server 261?

These are the tags Local server 261 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): The server holds 15 slots; v2332 (Protocol): Protocol 2332: join only on the same game version; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Check: category. Modded, because plugins or settings alter the game; h955eb6e7 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Local server 261?

Rust Metrics lists featuring Local server 261: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.

Population

What position does Local server 261 hold among Rust servers?

Player hours over seven days put Local server 261 at #15,222, in the top 70% of all ranked servers.

What is the population on Local server 261?

Reading for Local server 261: offline at this moment; last seen 13 days 23 hours ago.

Server

Where does Local server 261 sit?

Reading: location. Local server 261 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 90.151.90.15:28015.

What Rust version is Local server 261 on?

Version check: Rust network protocol 2332 on Windows, run by Local server 261. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Local server 261, and is it online?

Local server 261 reports offline. The last reading came 13 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.

Settings and map

How is Local server 261 configured, and what rules are in force?

Reading the name gives no gather rate for Local server 261. The group limit is not published. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is on.

Connection

What do you do to join Local server 261?

To join: start Rust, press F1 and type client.connect 90.151.90.15:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp15
Max players The server holds 15 slots.
v2332
Protocol Protocol 2332: join only on the same game version.
ptrak
Networking Network layer: RakNet, the standard for the game.

Mods and access

oxide
Oxide It runs Oxide, also known as uMod.
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Other

h955eb6e7
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.