Local server 261
Offline 90.151.90.15:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 180/500
- 120/100
- 173/225
- 143/700
- 16/200
- 49/1000
Quick answers
from the figures on this pageWipe schedule
How often does Local server 261 wipe, and when?
The rhythm of Local server 261's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 23 hours ago.
Tags
How should you read the tags on Local server 261?
These are the tags Local server 261 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): The server holds 15 slots; v2332 (Protocol): Protocol 2332: join only on the same game version; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Check: category. Modded, because plugins or settings alter the game; h955eb6e7 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Local server 261?
Rust Metrics lists featuring Local server 261: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.
Population
What position does Local server 261 hold among Rust servers?
Player hours over seven days put Local server 261 at #15,222, in the top 70% of all ranked servers.
What is the population on Local server 261?
Reading for Local server 261: offline at this moment; last seen 13 days 23 hours ago.
Server
Where does Local server 261 sit?
Reading: location. Local server 261 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 90.151.90.15:28015.
What Rust version is Local server 261 on?
Version check: Rust network protocol 2332 on Windows, run by Local server 261. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Local server 261, and is it online?
Local server 261 reports offline. The last reading came 13 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.
Settings and map
How is Local server 261 configured, and what rules are in force?
Reading the name gives no gather rate for Local server 261. The group limit is not published. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is on.
Connection
What do you do to join Local server 261?
To join: start Rust, press F1 and type client.connect 90.151.90.15:28015. Or press Launch Rust here and Steam opens the game and connects you.