Test server
Offline 90.151.140.62:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Test server follow?
To tell the rhythm of Test server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 85 days 7 hours ago.
Lists and filters
How should you read the tags on Test server?
Tags published by Test server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Game build reading: 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Test server appear in Rust Metrics lists and filters?
On Rust Metrics, Test server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Test server sit in the rankings?
Ranking for Test server: #15,489 on seven-day player hours, top – of all ranked servers.
How full does Test server get?
Reading for Test server: offline at this moment; last seen 42 days 4 hours ago.
Operator and location
Where does Test server sit?
Reading: location. Test server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 90.151.140.62:28015.
What Rust version is Test server on?
Reading: Test server, Rust network protocol 2633 and build 163207, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Test server, and is it online now?
Test server reports offline. The last reading came 42 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 September 2026.
Settings and map
How is Test server configured, and what rules are in force?
No gather rate appears in the name: Test server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Connection
What do you do to join Test server?
Check: join. Open Rust, press F1, then enter client.connect 90.151.140.62:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.