RUST METRICSFlight deck · live data
Data live Servers11,776 Players67,745 Populated3,535 Fresh wipes 3 h197 Scan5 min
‹ All servers90.150.254.101:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 90.150.254.101:28015 checked 44d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,040no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Local server 261 wipe, and when?

Its rhythm cannot be told from the wipes of Local server 261 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 15 hours ago.

Lists and filters

Which tags does Local server 261 carry, and what do they mean?

Tags published by Local server 261, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; v2332 (Protocol): Match the game version: protocol 2332 is required; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Modded: plugins or settings depart from the stock game; h955eb6e7 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Local server 261 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Local server 261: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.

Population

Where does Local server 261 sit in the rankings?

Ranking for Local server 261: #15,040 on seven-day player hours, top – of all ranked servers.

What is the population on Local server 261?

Status for Local server 261: offline. Last seen 44 days 23 hours ago.

Operator and location

What location is Local server 261 hosted in?

No region tag on Local server 261. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 90.150.254.101:28015.

What Rust version is Local server 261 on?

Reading: Local server 261, Rust network protocol 2332, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Local server 261, and is it online?

Local server 261 reports offline. The last reading came 44 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 14 September 2026.

Map and rules

What settings and rules apply on Local server 261?

Reading the name gives no gather rate for Local server 261. The group limit is not published. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Anti-cheat reading: VAC on, Valve's system.

Connection

How do you connect to Local server 261?

Check: join. Open Rust, press F1, then enter client.connect 90.150.254.101:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players Slots: 15.
v2332
Protocol Match the game version: protocol 2332 is required.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Mods and access

oxide
Oxide Plugin framework in use: Oxide (uMod).
modded
Modded Modded: plugins or settings depart from the stock game.

Other

h955eb6e7
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.