Local server 261
Offline 90.150.254.101:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 163/500
- 132/100
- 184/225
- 75/700
- 16/200
- 22/1000
Quick answers
from the figures on this pageReset cycle
How often does Local server 261 wipe, and when?
Its rhythm cannot be told from the wipes of Local server 261 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 15 hours ago.
Lists and filters
Which tags does Local server 261 carry, and what do they mean?
Tags published by Local server 261, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; v2332 (Protocol): Match the game version: protocol 2332 is required; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Modded: plugins or settings depart from the stock game; h955eb6e7 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Local server 261 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Local server 261: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.
Population
Where does Local server 261 sit in the rankings?
Ranking for Local server 261: #15,040 on seven-day player hours, top – of all ranked servers.
What is the population on Local server 261?
Status for Local server 261: offline. Last seen 44 days 23 hours ago.
Operator and location
What location is Local server 261 hosted in?
No region tag on Local server 261. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 90.150.254.101:28015.
What Rust version is Local server 261 on?
Reading: Local server 261, Rust network protocol 2332, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Local server 261, and is it online?
Local server 261 reports offline. The last reading came 44 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 14 September 2026.
Map and rules
What settings and rules apply on Local server 261?
Reading the name gives no gather rate for Local server 261. The group limit is not published. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Anti-cheat reading: VAC on, Valve's system.
Connection
How do you connect to Local server 261?
Check: join. Open Rust, press F1, then enter client.connect 90.150.254.101:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.