GoG_Server
Offline 9.246.45.68:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 174/500
- 134/100
- 178/225
- 139/700
- 16/200
- 53/1000
Quick answers
from the figures on this pageReset cycle
How often does GoG_Server wipe, and when?
The rhythm of GoG_Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 33 days 21 hours ago.
Tags
Which tags does GoG_Server carry, and what do they mean?
These are the tags GoG_Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show GoG_Server?
On Rust Metrics, GoG_Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does GoG_Server hold among Rust servers?
Ranking for GoG_Server: #15,137 on seven-day player hours, top 70% of all ranked servers.
What is the population on GoG_Server?
Status for GoG_Server: offline. Last seen 12 days 9 hours ago.
Server details
Which location does GoG_Server run from?
No region tag on GoG_Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 9.246.45.68:28015.
What Rust version is GoG_Server on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by GoG_Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on GoG_Server, and is it online?
Reading: offline. GoG_Server last answered 12 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.
Map and rules
What rules does GoG_Server enforce, and what are its settings?
No gather rate appears in the name: GoG_Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on GoG_Server?
Check: map. Procedural, generated by the game, on GoG_Server.
How to join
How do you connect to GoG_Server?
Press F1 in Rust and enter client.connect 9.246.45.68:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.