LINs RUST Server v2
Offline 9.246.41.99:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/500
- 124/100
- 62/225
- 58/700
- 15/200
- 17/1000
Quick answers
from the figures on this pageReset cycle
How often does LINs RUST Server v2 wipe, and when?
To tell the rhythm of LINs RUST Server v2, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 7 hours ago.
Tags
How should you read the tags on LINs RUST Server v2?
These are the tags LINs RUST Server v2 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show LINs RUST Server v2?
These Rust Metrics lists carry LINs RUST Server v2: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does LINs RUST Server v2 hold among Rust servers?
Ranking for LINs RUST Server v2: #14,715 on seven-day player hours, top 65% of all ranked servers.
What is the population on LINs RUST Server v2?
Status for LINs RUST Server v2: offline. Last seen 23 days 8 hours ago.
Operator and location
Which location does LINs RUST Server v2 run from?
No region tag on LINs RUST Server v2. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 9.246.41.99:28015.
What Rust version is LINs RUST Server v2 on?
Reading: LINs RUST Server v2, Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is LINs RUST Server v2, and is it online now?
Check: connection. LINs RUST Server v2 is offline at this moment. Last contact was 23 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 3 October 2026.
Map and rules
How is LINs RUST Server v2 configured, and what rules are in force?
Reading the name gives no gather rate for LINs RUST Server v2. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is off. That is Valve's anti-cheat.
Which map is live on LINs RUST Server v2?
Check: map. Procedural, generated by the game, on LINs RUST Server v2.
Connection
What do you do to join LINs RUST Server v2?
Check: join. Open Rust, press F1, then enter client.connect 9.246.41.99:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.