GoG_Server
Offline 9.246.41.245:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
How often does GoG_Server wipe, and when?
Its rhythm cannot be told from the wipes of GoG_Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 34 days 3 hours ago.
Tags
Which tags does GoG_Server carry, and what do they mean?
Tags published by GoG_Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does GoG_Server appear in Rust Metrics lists and filters?
On Rust Metrics, GoG_Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does GoG_Server sit in the rankings?
Ranking for GoG_Server: #15,426 on seven-day player hours, top 69% of all ranked servers.
How full does GoG_Server get?
GoG_Server is not responding; status offline, last seen 5 days 16 hours ago. Check: player average. 0 over the last seven days.
Server details
Which location does GoG_Server run from?
No region comes from GoG_Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 9.246.41.245:28015.
What Rust version is GoG_Server on?
Rust network protocol 2633 and build 165217 on Linux is the build GoG_Server runs. Matching protocol is required to join. Let Steam update your game.
Is GoG_Server up, and how often does it stay up?
Reading: offline. GoG_Server last answered 5 days 16 hours ago. Uptime for the last 7 full days: 50 of 168 hours, or 30%. Reading: first seen 18 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on GoG_Server?
Reading the name gives no gather rate for GoG_Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on GoG_Server?
The game generates a procedural map for GoG_Server.
How to join
How do you connect to GoG_Server?
Check: join. Open Rust, press F1, then enter client.connect 9.246.41.245:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.