RUST METRICSFlight deck · live data
Data live Servers11,701 Players54,561 Populated3,263 Fresh wipes 3 h144 Scan5 min
‹ All servers89.92.108.222:28016
Offline Full Queue Fresh wipe Wipe due No query

CrazyLand PVP LOCAL

Offline 89.92.108.222:28016 checked 1d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#7,308top 33%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75117:0018:0020:0021:0023:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:00 UTC2d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on CrazyLand PVP LOCAL when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does CrazyLand PVP LOCAL follow?

Its rhythm cannot be told from the wipes of CrazyLand PVP LOCAL on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 11 hours ago the current world was made.

Lists and filters

How should you read the tags on CrazyLand PVP LOCAL?

These are the tags CrazyLand PVP LOCAL publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show CrazyLand PVP LOCAL?

Rust Metrics lists featuring CrazyLand PVP LOCAL: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does CrazyLand PVP LOCAL sit in the rankings?

Ranking for CrazyLand PVP LOCAL: #7,308 on seven-day player hours, top 33% of all ranked servers.

What player count does CrazyLand PVP LOCAL carry?

Status for CrazyLand PVP LOCAL: offline. Last seen 33 hours ago. Check: players over seven days. Average 1, peak 1. Check: 48-hour peak. 19:00 UTC, 1 players on average.

Server details

Which location does CrazyLand PVP LOCAL run from?

No region comes from CrazyLand PVP LOCAL. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 89.92.108.222:28016.

What Rust version is CrazyLand PVP LOCAL on?

Reading: CrazyLand PVP LOCAL, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is CrazyLand PVP LOCAL up, and how often does it stay up?

Reading: offline. CrazyLand PVP LOCAL last answered 33 hours ago. Uptime for the last 2 full days: 10 of 48 hours, or 21%. Check: first contact. Rust Metrics logged it on 26 October 2026.

Rules and settings

How is CrazyLand PVP LOCAL configured, and what rules are in force?

Reading the name gives no gather rate for CrazyLand PVP LOCAL. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is CrazyLand PVP LOCAL on?

The game generates a procedural map for CrazyLand PVP LOCAL.

Join

How can you get onto CrazyLand PVP LOCAL?

Press F1 in Rust and enter client.connect 89.92.108.222:28016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.