RUST METRICSFlight deck · live data
Data live Servers11,640 Players44,156 Populated3,059 Fresh wipes 3 h105 Scan5 min
‹ All servers89.57.40.87:28505
Offline Full Queue Fresh wipe Wipe due No query

My Carbon Test Server

Offline 89.57.40.87:28505 checked 25d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,996top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does My Carbon Test Server wipe, and when?

To tell the rhythm of My Carbon Test Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 22 hours ago.

Lists and filters

How should you read the tags on My Carbon Test Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from My Carbon Test Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Carbon Test Server?

These Rust Metrics lists carry My Carbon Test Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does My Carbon Test Server sit in the rankings?

Ranking for My Carbon Test Server: #15,996 on seven-day player hours, top 71% of all ranked servers.

How full does My Carbon Test Server get?

My Carbon Test Server is not responding; status offline, last seen 25 days 11 hours ago.

Operator and location

Where does My Carbon Test Server sit?

No region comes from My Carbon Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 89.57.40.87:28505.

What Rust version is My Carbon Test Server on?

Rust network protocol 2634 and build 166652 on Windows is the build My Carbon Test Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is My Carbon Test Server up, and how often does it stay up?

Reading: offline. My Carbon Test Server last answered 25 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 3 October 2026, recorded by Rust Metrics.

Rules and settings

How is My Carbon Test Server configured, and what rules are in force?

Check: gather rate. The name My Carbon Test Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is My Carbon Test Server on?

Check: map. Procedural, generated by the game, on My Carbon Test Server.

Join

How can you get onto My Carbon Test Server?

To join: start Rust, press F1 and type client.connect 89.57.40.87:28505. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.