RUST METRICSFlight deck · live data
Data live Servers11,732 Players51,299 Populated3,302 Fresh wipes 3 h118 Scan5 min
‹ All servers89.45.4.244:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Server

Offline 89.45.4.244:28015 checked 27d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,413top 69%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does My Local Server wipe?

To tell the rhythm of My Local Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 53 days 8 hours ago the current world was made.

Tag meanings

How should you read the tags on My Local Server?

These are the tags My Local Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Local Server appear in Rust Metrics lists and filters?

On Rust Metrics, My Local Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does My Local Server sit in the rankings?

Player hours over seven days put My Local Server at #16,413, in the top 69% of all ranked servers.

What is the population on My Local Server?

Status for My Local Server: offline. Last seen 27 days 8 hours ago.

Server

What location is My Local Server hosted in?

No region tag on My Local Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 89.45.4.244:28015.

What Rust version is My Local Server on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by My Local Server. Matching protocol is required to join. Let Steam update your game.

How reliable is My Local Server, and is it online now?

Reading: offline. My Local Server last answered 27 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 30 September 2026.

Rules and settings

What settings and rules apply on My Local Server?

Reading the name gives no gather rate for My Local Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Local Server?

The game generates a procedural map for My Local Server.

How to join

How do you connect to My Local Server?

Check: join. Open Rust, press F1, then enter client.connect 89.45.4.244:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players 20 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.