Nuts
Offline 89.44.201.52:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/500
- 135/100
- 49/225
- 20/700
- 6/200
- 7/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Nuts follow?
Its rhythm cannot be told from the wipes of Nuts on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 38 days 15 hours ago the current world was made.
Tags
How should you read the tags on Nuts?
These are the tags Nuts publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Nuts?
On Rust Metrics, Nuts sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Nuts sit in the rankings?
Player hours over seven days put Nuts at #13,897, in the top 60% of all ranked servers.
What player count does Nuts carry?
Status for Nuts: offline. Last seen 26 days 9 hours ago.
Server
Where does Nuts sit?
No region tag on Nuts. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 89.44.201.52:28015.
What Rust version is Nuts on?
Reading: Nuts, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Nuts up, and how often does it stay up?
Nuts reports offline. The last reading came 26 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 1 October 2026.
Map and rules
What rules does Nuts enforce, and what are its settings?
No gather rate appears in the name: Nuts. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Nuts on?
The game generates a procedural map for Nuts.
How to join
How can you get onto Nuts?
To join: start Rust, press F1 and type client.connect 89.44.201.52:28015. Or press Launch Rust here and Steam opens the game and connects you.