NAE PvE
Online 89.34.97.209:28080 checked 13m ago
Server instruments
last reading Tue 19:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 202 · below 20 is lag, below 10 is badEntities
48 h range 10,858–13,307 · memory 689 MBUptime
0 h 7 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:48 UTC23d ago | 1 | – | running | 0 |
| Mon 28 Sep, 02:27 UTC29d ago | 1 | halved by day 3 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/500
- 129/100
- 152/225
- 31/200
- 152/700
- 52/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on NAE PvE?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3 when it didn't.
When does NAE PvE wipe?
The rhythm of NAE PvE's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 17 hours ago the current world was made.
Tag meanings
How should you read the tags on NAE PvE?
Tags published by NAE PvE, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show NAE PvE?
Rust Metrics lists featuring NAE PvE: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does NAE PvE sit in the rankings?
Ranking for NAE PvE: #15,388 on seven-day player hours, top 70% of all ranked servers.
What is the population on NAE PvE?
Current headcount on NAE PvE: 0 players, 50 slots available. A seven-day average of 0 players is the reading.
Operator and location
Where does NAE PvE sit?
No region tag on NAE PvE. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 89.34.97.209:28080.
What Rust version is NAE PvE on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by NAE PvE. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for NAE PvE?
Over the last 48 hours the average was 236 server fps; the floor was 202. Check: entities. The peak was 13,307, counting buildings, deployables and the rest of the world. Reading: 1,012 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is NAE PvE up, and how often does it stay up?
NAE PvE reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 7 minutes ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does NAE PvE enforce, and what are its settings?
No gather rate appears in the name: NAE PvE. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is NAE PvE on?
Size 1,800 and seed 937198614: the game generates the procedural map on NAE PvE from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto NAE PvE?
To join: start Rust, press F1 and type client.connect 89.34.97.209:28080. Or press Launch Rust here and Steam opens the game and connects you.