Darkjkdevil server
Online 89.34.97.206:28080 checked 7m ago
Server instruments
last reading Wed 11:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 84 · below 20 is lag, below 10 is badEntities
48 h range 111,454–114,236 · memory 2,465 MBUptime
4 h 57 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 185/500
- 133/100
- 173/225
- 148/700
- 18/200
- 52/1000
Quick answers
from the figures on this pageReset cycle
How often does Darkjkdevil server wipe, and when?
Its rhythm cannot be told from the wipes of Darkjkdevil server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 20 hours ago.
Tag meanings
How should you read the tags on Darkjkdevil server?
These are the tags Darkjkdevil server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Darkjkdevil server?
These Rust Metrics lists carry Darkjkdevil server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Darkjkdevil server hold among Rust servers?
Ranking for Darkjkdevil server: #15,423 on seven-day player hours, top 69% of all ranked servers.
What player count does Darkjkdevil server carry?
Current headcount on Darkjkdevil server: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Server details
Which location does Darkjkdevil server run from?
Reading: location. Darkjkdevil server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 89.34.97.206:28080.
What Rust version is Darkjkdevil server on?
Reading: Darkjkdevil server, Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Darkjkdevil server?
Check: fps. Average 121 server fps over the last 48 hours, low of 84. Within range. Reading: 114,236 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,629 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is Darkjkdevil server up, and how often does it stay up?
Reading: online. Darkjkdevil server answers right now. Reading: uptime. About 4 hours ago it restarted, on its own count. Uptime for the last 7 full days: 95 of 168 hours, or 57%. Check: first contact. Rust Metrics logged it on 5 October 2026.
Map and rules
What settings and rules apply on Darkjkdevil server?
Reading the name gives no gather rate for Darkjkdevil server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Darkjkdevil server?
Size 4,499 and seed 592756: the game generates the procedural map on Darkjkdevil server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join Darkjkdevil server?
To join: start Rust, press F1 and type client.connect 89.34.97.206:28080. Or press Launch Rust here and Steam opens the game and connects you.