DeadFall | Survival Horror | PvPvE
Offline 89.34.97.19:28080 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 16:29 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 164/500
- 123/100
- 192/225
- 125/700
- 12/200
- 52/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on DeadFall | Survival Horror | PvPvE?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does DeadFall | Survival Horror | PvPvE wipe?
Its rhythm cannot be told from the wipes of DeadFall | Survival Horror | PvPvE on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 18 hours ago the current world was made.
Tags
Which tags does DeadFall | Survival Horror | PvPvE carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from DeadFall | Survival Horror | PvPvE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does DeadFall | Survival Horror | PvPvE appear in Rust Metrics lists and filters?
Rust Metrics lists featuring DeadFall | Survival Horror | PvPvE: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does DeadFall | Survival Horror | PvPvE hold among Rust servers?
Ranking for DeadFall | Survival Horror | PvPvE: #15,836 on seven-day player hours, top 72% of all ranked servers.
What is the population on DeadFall | Survival Horror | PvPvE?
DeadFall | Survival Horror | PvPvE is not responding; status offline, last seen 19 days 17 hours ago.
Operator and location
Where does DeadFall | Survival Horror | PvPvE sit?
No region tag on DeadFall | Survival Horror | PvPvE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 89.34.97.19:28080.
What Rust version is DeadFall | Survival Horror | PvPvE on?
Reading: DeadFall | Survival Horror | PvPvE, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is DeadFall | Survival Horror | PvPvE, and is it online now?
DeadFall | Survival Horror | PvPvE reports offline. The last reading came 19 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 30 September 2026.
Rules and settings
How is DeadFall | Survival Horror | PvPvE configured, and what rules are in force?
Check: gather rate. The name DeadFall | Survival Horror | PvPvE does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is DeadFall | Survival Horror | PvPvE on?
Check: map. Procedural, size 2,001, seed 481981, generated by the game on DeadFall | Survival Horror | PvPvE. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to DeadFall | Survival Horror | PvPvE?
Press F1 in Rust and enter client.connect 89.34.97.19:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.