RUST METRICSFlight deck · live data
Data live Servers11,670 Players57,098 Populated3,402 Fresh wipes 3 h100 Scan5 min
‹ All servers89.34.97.19:28080
Offline Full Queue Fresh wipe Wipe due No query

DeadFall | Survival Horror | PvPvE

Offline 89.34.97.19:28080 checked 19d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,836top 72%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct9 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 16:29 UTC27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on DeadFall | Survival Horror | PvPvE?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does DeadFall | Survival Horror | PvPvE wipe?

Its rhythm cannot be told from the wipes of DeadFall | Survival Horror | PvPvE on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 18 hours ago the current world was made.

Tags

Which tags does DeadFall | Survival Horror | PvPvE carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from DeadFall | Survival Horror | PvPvE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does DeadFall | Survival Horror | PvPvE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring DeadFall | Survival Horror | PvPvE: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does DeadFall | Survival Horror | PvPvE hold among Rust servers?

Ranking for DeadFall | Survival Horror | PvPvE: #15,836 on seven-day player hours, top 72% of all ranked servers.

What is the population on DeadFall | Survival Horror | PvPvE?

DeadFall | Survival Horror | PvPvE is not responding; status offline, last seen 19 days 17 hours ago.

Operator and location

Where does DeadFall | Survival Horror | PvPvE sit?

No region tag on DeadFall | Survival Horror | PvPvE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 89.34.97.19:28080.

What Rust version is DeadFall | Survival Horror | PvPvE on?

Reading: DeadFall | Survival Horror | PvPvE, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is DeadFall | Survival Horror | PvPvE, and is it online now?

DeadFall | Survival Horror | PvPvE reports offline. The last reading came 19 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 30 September 2026.

Rules and settings

How is DeadFall | Survival Horror | PvPvE configured, and what rules are in force?

Check: gather rate. The name DeadFall | Survival Horror | PvPvE does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is DeadFall | Survival Horror | PvPvE on?

Check: map. Procedural, size 2,001, seed 481981, generated by the game on DeadFall | Survival Horror | PvPvE. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to DeadFall | Survival Horror | PvPvE?

Press F1 in Rust and enter client.connect 89.34.97.19:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.