BTF Playground V2.0
Online NA 89.28.237.30:28110 checked 14m ago
Server instruments
last reading Thu 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 144,052–146,459 · memory 4,503 MBUptime
5 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:13 UTC25d ago | 1 | – | running | 0 |
| Thu 1 Oct, 07:52 UTC27d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 22/175
- 8/90
- 3/1000
- 1/15
- 0/50
- 1/50
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on BTF Playground V2.0?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does BTF Playground V2.0 wipe, and when?
With the force wipe, once a month, BTF Playground V2.0 wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 25 days 18 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on BTF Playground V2.0?
These are the tags BTF Playground V2.0 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show BTF Playground V2.0?
On Rust Metrics, BTF Playground V2.0 sits in these lists: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does BTF Playground V2.0 sit in the rankings?
Top 45% of all ranked servers: BTF Playground V2.0 takes #9,961 on seven-day player hours and #1,276 in North America.
What player count does BTF Playground V2.0 carry?
Current headcount on BTF Playground V2.0: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2.
Server details
Which location does BTF Playground V2.0 run from?
Its NA tag places BTF Playground V2.0 in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 89.28.237.30:28110.
What Rust version is BTF Playground V2.0 on?
Reading: BTF Playground V2.0, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
How does BTF Playground V2.0 perform?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 146,459, counting buildings, deployables and the rest of the world. Reading: 4,569 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is BTF Playground V2.0 up, and how often does it stay up?
Reading: online. BTF Playground V2.0 answers right now. By its reported uptime, the last restart was roughly 5 days 17 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does BTF Playground V2.0 enforce, and what are its settings?
Check: gather rate. The name BTF Playground V2.0 does not state one. The cap on groups is 10 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on BTF Playground V2.0?
From seed 944313, the game generates the procedural map on BTF Playground V2.0. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to BTF Playground V2.0?
Press F1 in Rust and enter client.connect 89.28.237.30:28110. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
