My Local Test
Offline 89.255.97.240:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 21:02 UTC20d ago | 1 | – | running | 0 |
| Mon 5 Oct, 22:46 UTC22d ago | 1 | – | 1.9 days | 0 |
| Sun 4 Oct, 12:35 UTC23d ago | 1 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 150/500
- 123/100
- 181/225
- 91/700
- 5/200
- 40/1000
Quick answers
from the figures on this pageReset cycle
What happens on My Local Test when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 2 hours.
What wipe timing does My Local Test follow?
No next wipe can be predicted for My Local Test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 20 days 12 hours ago.
Tag meanings
Which tags does My Local Test carry, and what do they mean?
Tags published by My Local Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Local Test?
Rust Metrics lists featuring My Local Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does My Local Test hold among Rust servers?
Player hours over seven days put My Local Test at #13,426, in the top 62% of all ranked servers.
What player count does My Local Test carry?
My Local Test is not responding; status offline, last seen 13 days 7 hours ago.
Server
What location is My Local Test hosted in?
Reading: location. My Local Test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 89.255.97.240:28015.
What Rust version is My Local Test on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by My Local Test. To get in, your game needs the same protocol; Steam applies the update.
Is My Local Test up, and how often does it stay up?
Check: connection. My Local Test is offline at this moment. Last contact was 13 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 2 October 2026.
Settings and map
What rules does My Local Test enforce, and what are its settings?
No gather rate appears in the name: My Local Test. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Local Test?
Procedural map on My Local Test, made by the game's generator.
Join
How can you get onto My Local Test?
Press F1 in Rust and enter client.connect 89.255.97.240:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.