RUST METRICSFlight deck · live data
Data live Servers11,608 Players34,356 Populated2,818 Fresh wipes 3 h71 Scan5 min
‹ All servers89.248.236.148:27107
Online Full Queue Fresh wipe Wipe due No query

LadderRust

Online EU 89.248.236.148:27107 checked 11m ago

weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 197 SERVER FPS

Server fps

48 h low 169 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 69,652 ×1000

Entities

48 h range 67,373–75,334 · memory 3,111 MB
1239 ET SINCE RESTART 1D 17H

Uptime

1 days 17 hours since its last restart, at the last reading
7-day average0peak 1
Rank#11,452top 51% · #2364 in EU
Last wipe1d agoweekly schedule
Next wipe5d 3hTue 3 Nov, 10:35 UTC
Memory3,111MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75107:0016:0001:0010:0020:0005:00Wiped Tue 27 Oct, 10:35 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020007:0016:0001:0010:0020:0005:00Wiped Tue 27 Oct, 10:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 51% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 10:35 UTC, in 5d 3h. Its weekly schedule tag · low confidence

usual gap3.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Tue 3 Nov, 10:35 UTC5d 3h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 12hFW
  3. WPT 3Tue 10 Nov, 10:35 UTC12d 3h
  4. WPT 4Tue 17 Nov, 10:35 UTC19d 3h
  5. WPT 5Tue 24 Nov, 10:35 UTC26d 3h
  6. WPT 6Tue 1 Dec, 10:35 UTC33d 3h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 12hFW
  8. WPT 8Tue 8 Dec, 10:35 UTC40d 3h

The first 48 hours of its last wipes

Fri 23 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:35 UTC1d ago – – running 0
Fri 23 Oct, 08:40 UTC5d ago 1 halved by day 1 4.1 days 0
Mon 19 Oct, 17:57 UTC9d ago 3 halved by day 1 3.6 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on LadderRust?

At their busiest, its recent wipes drew 2 players on average. 11 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.

What wipe timing does LadderRust follow?

The prediction follows its tag, because too few of LadderRust's wipes are on record to confirm its schedule. Tuesday 3 November at 10:35 UTC is when its next wipe is due. The world in play was created 44 hours ago. Its tags carry a weekly wipe schedule.

Tags

How should you read the tags on LadderRust?

Tags published by LadderRust, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in; jp0 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show LadderRust?

These Rust Metrics lists carry LadderRust: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Player count

Where does LadderRust sit in the rankings?

Player hours over the last seven days put LadderRust at #11,452, #2,364 in Europe, in the top 51% of all ranked servers.

What player count does LadderRust carry?

0 of 200 slots are filled on LadderRust right now. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 12:00 UTC, 1 players on average.

Server details

What location is LadderRust hosted in?

LadderRust gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 89.248.236.148:27107.

What Rust version is LadderRust on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by LadderRust. To get in, your game needs the same protocol; Steam applies the update.

Is performance on LadderRust within range?

Check: fps. Average 191 server fps over the last 48 hours, low of 169. Within range. Peak entity count: 75,334. Buildings, deployables and all else included. Memory peak: 4,045 MB. Expect lag when fps falls and entities climb.

How reliable is LadderRust, and is it online now?

Reading: online. LadderRust answers right now. Check: restart. The uptime it reports puts the last restart about 41 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 19 October 2026.

Rules and settings

What rules does LadderRust enforce, and what are its settings?

No gather rate appears in the name: LadderRust. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

Which map is live on LadderRust?

Size 3,500 and seed 1962309386: the game generates the procedural map on LadderRust from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto LadderRust?

To join: start Rust, press F1 and type client.connect 89.248.236.148:27107. Or press Launch Rust here and Steam opens the game and connects you. https://ladeerrust.gamestores.app is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players 200 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Other

jp0
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.