Kackspacken Server
Offline 89.247.6.242:28015 checked 4h ago
Server instruments
last reading Wed 20:00 UTCPlayers now
10% full 7-day avg7-day peakServer fps
48 h low 56 · below 20 is lag, below 10 is badEntities
48 h range 91,780–105,071 · memory 2,784 MBUptime
3 h 5 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 135/100
- 188/225
- 77/700
- 9/200
- 19/1000
Quick answers
from the figures on this pageWipe timing
How often does Kackspacken Server wipe, and when?
To tell the rhythm of Kackspacken Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 15 hours ago the current world was made.
Tags
How should you read the tags on Kackspacken Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Kackspacken Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Kackspacken Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Kackspacken Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Kackspacken Server hold among Rust servers?
Player hours over seven days put Kackspacken Server at #4,539, in the top 20% of all ranked servers.
What is the population on Kackspacken Server?
Kackspacken Server is not responding; status offline, last seen 4 hours ago. Seven-day check: 2 players on average. Peak reading: 3. Check: 48-hour peak. 18:00 UTC, 3 players on average.
Server details
What location is Kackspacken Server hosted in?
No region tag on Kackspacken Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 89.247.6.242:28015.
What Rust version is Kackspacken Server on?
Rust network protocol 2635 and build 168909 on Windows is the build Kackspacken Server runs. To get in, your game needs the same protocol; Steam applies the update.
How does Kackspacken Server perform?
Reading: 59 server fps on average across the last 48 hours. It never dropped below 56. Check: entities. The peak was 105,071, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,795 MB. Expect lag when fps falls and entities climb.
How reliable is Kackspacken Server, and is it online now?
Kackspacken Server reports offline. The last reading came 4 hours ago. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 25% uptime over the last 3 full days. It was up 18 of 72 hours. The first sighting on Rust Metrics was 25 October 2026.
Settings and map
What rules does Kackspacken Server enforce, and what are its settings?
No gather rate appears in the name: Kackspacken Server. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Kackspacken Server?
Size 4,250 and seed 1: the game generates the procedural map on Kackspacken Server from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join Kackspacken Server?
Press F1 in Rust and enter client.connect 89.247.6.242:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.